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groworld_game [2009-03-10 14:58] davegriffithsgroworld_game [2010-04-19 11:36] (current) davegriffiths
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 ======Groworld Game====== ======Groworld Game======
  
-Part of [[Project Groworld]]+Part of [[Project Groworld]] 
  
-=====Plan of action=====+The groworld games prototypes are available to download here:
  
-  * [[Pluggable plants]] +  * [[http://www.pawfal.org/groworld/groworld-prototypes-osx.zip|Mac Version]] 
-  * [[Plant googles]] +  * [[http://www.pawfal.org/groworld/groworld-prototypes-linux.tar.gz|Linux Version]]  
-  * [[First playable prototype]] (first multiplayer prototype)+  * [[http://www.pawfal.org/groworld/groworld-prototypes-win.zip|Windows Version]] (copy the Fluxus directory to "C:\Program Files")
  
 +The code is included in these packages (have a hunt around). The development repository is here [[https://git.fo.am]]. These games are built using [[http://www.pawfal.org/fluxus|fluxus]].
  
-=====Game prototypes=====+Screenshots of Tale of Tales'prototypes are here: [[http://www.flickr.com/photos/entropy8/sets/72157622694727012/]]
  
-  * [[Game prototyping]]+See more [[http://www.pawfal.org/dave/blog/category/groworld/|work in progress]]
  
-[[http://www.pawfal.org/dave/blog/2008/12/treetris-prototype-finished/|Treetris]]+====Game Prototypes==== 
 + 
 +Wilderness is a flash game currently under development exploring multiplayer online garden ideas and permaculture. The current version is running [[http://www.pawfal.org/dave/blog/2009/12/wilderness/|here]]. 
 + 
 +{{http://www.pawfal.org/dave/blog/wp-content/uploads/2009/12/clientserver-300x208.png}} 
 + 
 +Plant eyes is a 3D game exploring what it would be like to be a plant and look out of it's 'eyes'  
 +  * [[http://www.pawfal.org/groworld/plant-eyes-v11-osx.zip|v11 osx bin]]  
 +  * [[http://www.pawfal.org/groworld/plant-eyes-v6-linux.tar.gz|v6 linux bin]]  
 +  * [[http://www.pawfal.org/groworld/plant-eyes-v6-win32.zip|v6 win exe]] 
 + 
 +{{http://www.pawfal.org/dave/blog/wp-content/uploads/2009/10/pe-20091022-0-300x225.png}} 
 + 
 +Hex roots is a 2D root growing mechanic which works around hexagons (this is the fluxus version, this is also a version written for Unity) 
 +  * [[http://www.pawfal.org/groworld/hex-ornament5-linux.tar.gz|v5 linux bin]]  
 +  * [[http://www.pawfal.org/groworld/hex-ornament5-win32.zip|v5 win exe]] 
 + 
 +{{http://www.pawfal.org/dave/blog/wp-content/uploads/2009/06/5-1-300x246.png}} 
 + 
 +Hayfever was a [[groworld multiplayer prototype]], testing the use of jabber messaging to communicate game events, and put the game in an interesting environment. 
 + 
 +{{http://www.pawfal.org/dave/blog/wp-content/uploads/2009/04/gfx4-300x246.png}} 
 + 
 +[[http://www.pawfal.org/dave/blog/2008/12/treetris-prototype-finished/|Treetris]] was an attempt to subvert a popular game mechanic in a vegetal direction, the idea being that your plant is absorbing nutrients from the soil and has to fit them together in the correct manner in order to grow.
  
 {{http://www.pawfal.org/dave/blog/wp-content/uploads/2008/12/treetrisf-300x246.png}} {{http://www.pawfal.org/dave/blog/wp-content/uploads/2008/12/treetrisf-300x246.png}}
  
-[[http://www.pawfal.org/dave/blog/2008/12/cellular-prototype-ground-added/|Cellular]]+[[http://www.pawfal.org/dave/blog/2008/12/cellular-prototype-ground-added/|Cellular]] tried to take a microscopic angle where plants are comprised of multiple cells which need to be connected together correctly by the player in order to build a plant.
  
 {{http://www.pawfal.org/dave/blog/wp-content/uploads/2008/12/chlorophyll6-300x246.png}} {{http://www.pawfal.org/dave/blog/wp-content/uploads/2008/12/chlorophyll6-300x246.png}}
  
-[[http://www.pawfal.org/dave/blog/2008/12/sketching-plants/|Plant sketcher]]+The [[http://www.pawfal.org/dave/blog/2008/12/sketching-plants/|plant sketcher]] was a method of making [[lindenmayer systems]] less about programming and more about drawing.
  
 <html> <embed src="http://blip.tv/play/AeGpHI_+Sw" type="application/x-shockwave-flash" width="360" height="303" allowscriptaccess="always" allowfullscreen="true"></embed> </html> <html> <embed src="http://blip.tv/play/AeGpHI_+Sw" type="application/x-shockwave-flash" width="360" height="303" allowscriptaccess="always" allowfullscreen="true"></embed> </html>
  
-=====Reference=====+See also [[Game prototyping]] 
 + 
 +===Reference===
  
   * [[http://theblackheartgang.com/the-household/the-tale-of-how/|Tale of How]]   * [[http://theblackheartgang.com/the-household/the-tale-of-how/|Tale of How]]
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   * [[Tale of the plant dungeon]]   * [[Tale of the plant dungeon]]
 +  * [[Pluggable plants]]
 +  * [[Plant googles]]
 +  * [[Groworld multiplayer prototype]]
 +  * [[groworld game location]]
  
 =====Meeting notes===== =====Meeting notes=====
- 
   * [[Groworld meeting 5th March 2009]]   * [[Groworld meeting 5th March 2009]]
  
 +
 +=====Sommercamp Wiki=====
 +
 +[[http://www.sommercampworkstation.de/wiki/doku.php?id=plant_perception|Sommercamp Wiki Notes]]
  • groworld_game.txt
  • Last modified: 2010-04-19 11:36
  • by davegriffiths