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project_lyta_design_guide [2007-06-18 12:45] – external edit 127.0.0.1project_lyta_design_guide [2007-06-18 13:00] (current) nik
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  -=> can we sense the difference between touching a real person and touching a computer simulation?  -=> can we sense the difference between touching a real person and touching a computer simulation?
 +
  
  
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- ¥ Texture, through tactile stimuli (smoothness/roughness, slipperiness/stickyness) +  * Texture, through tactile stimuli (smoothness/roughness, slipperiness/stickyness) 
- ¥ Shape, through surface displacement/force feedback (hardness/softness, thickness, flexibility) +  Shape, through surface displacement/force feedback (hardness/softness, thickness, flexibility) 
- ¥ Temperature, through local change of temperature (hot/cold) +  Temperature, through local change of temperature (hot/cold) 
- ¥ Humidity, through change of local surface humidity (wet/dry)+  Humidity, through change of local surface humidity (wet/dry)
  
 and to add to the synaesthetic experience, we can actuate: and to add to the synaesthetic experience, we can actuate:
  
  
- ¥ Colour, through local change of the light frequency (visual image of the touched object) +  * Colour, through local change of the light frequency (visual image of the touched object) 
- ¥ Sound, through the sonification of the texture data (additional information about the textural structure of the surface)+  Sound, through the sonification of the texture data (additional information about the textural structure of the surface)
  
  
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  • Last modified: 2007-06-18 13:00
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