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companions_in_games [2009-01-22 15:23] davegriffithscompanions_in_games [2009-01-22 15:25] davegriffiths
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 |{{:alyx.jpg?150}} Alyx Vance in [[http://half-life2.com/|Half-Life 2]]|Cooperative play|Object avoidance, combat, use of terrain and cover, blind fire etc. Helping with level progression tasks and capable of showing excitement, dismay and anger.|Reception seems good from players, although some complaints about dialogue spoiling the effect with repeated and nonsensical chatter| |{{:alyx.jpg?150}} Alyx Vance in [[http://half-life2.com/|Half-Life 2]]|Cooperative play|Object avoidance, combat, use of terrain and cover, blind fire etc. Helping with level progression tasks and capable of showing excitement, dismay and anger.|Reception seems good from players, although some complaints about dialogue spoiling the effect with repeated and nonsensical chatter|
 |{{:dogmeat.jpg}} Dogmeat from [[http://fallout.bethsoft.com/eng/home/home.php|Fallout 3]]|Cooperative play|Dogmeat warns the player of danger, can be sent to search for items and distract enemies in battle.|Not such a good response from gamers on Dogmeat - he is not strictly required to play the game and can get in the way in battle situations. Also seems a little contrived as he miraculously appears when you need help.| |{{:dogmeat.jpg}} Dogmeat from [[http://fallout.bethsoft.com/eng/home/home.php|Fallout 3]]|Cooperative play|Dogmeat warns the player of danger, can be sent to search for items and distract enemies in battle.|Not such a good response from gamers on Dogmeat - he is not strictly required to play the game and can get in the way in battle situations. Also seems a little contrived as he miraculously appears when you need help.|
-|{{:ashleygraham.jpg}} Ashley Graham from [[http://www.res-evil.com/re4/|Resident Evil 4]]|Needs rescuing and help with puzzles|Following and object avoidance, pointing out possible solutions to puzzles|[[http://www.res-evil.com/re4/|Not good]] on this character either, as being in the horror genre, it's very unforgiving in AI goofiness. The lack of attachment may also be due to the fact that unlike in Ico, where Yorda is with you all the time up to the last part, Ashley Graham often get recaptured.|+|{{:ashleygraham.jpg}} Ashley Graham from [[http://www.res-evil.com/re4/|Resident Evil 4]]|Needs rescuing and helps with gameplay|Following and object avoidance, pointing out possible solutions to puzzles|[[http://www.res-evil.com/re4/|Not good]] on this character either, as being in the horror genre, it's very unforgiving to AI goofiness. The lack of attachment may also be due to the fact that unlike in Ico, where Yorda is with you all the time up to the last part, Ashley Graham often get recaptured.|
  
  • companions_in_games.txt
  • Last modified: 2009-01-29 13:16
  • by davegriffiths