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companions_in_games [2009-01-22 16:04] – davegriffiths | companions_in_games [2009-01-22 16:09] – davegriffiths |
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^ Game ^ Interaction ^ Attachment level ^ | ^ Game ^ Interaction ^ Attachment level ^ |
|Nintendogs |DS touchscreen for stroking and cleaning, and the microphone for training and talking to your puppy.|The best selling game of all time, so it's doing something right. The NPC interaction feels very natural using the pen on the touch screen, and the voice control is done well - it takes a few attempts each time to learn commands, which fits well with the technical solution. The nature of the DS console might largely be part of the success, along with the shameless use of dog breeds per game release.| | |{{:nintendogs.jpg}} [[http://www.nintendogs.com/|Nintendogs]] |DS touchscreen for stroking and cleaning, and the microphone for training and talking to your puppy.|The NPC interaction feels very natural using the pen on the touch screen, and the voice control is done well - it takes a few attempts each time to learn commands, which fits well with the technical solution. The best selling game of all time, so it's doing something right. The portable nature of the DS console might largely be part of the success, along with the shameless use of dog breeds per game release.| |
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=====Teams of companions===== | =====Teams of companions===== |