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f15:behind_algorithms_extracts [2015-11-06 15:09] – created maja | f15:behind_algorithms_extracts [2016-08-23 09:33] (current) – maja |
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<blockquote>Glitch as a component of the creative process, where the software/hardware/wetware conflicts play a necessary (even if unexpected part in the generation of the artwork. The ongoing pursuit of (artistic) development becomes a performance in itself. Here the glitch is a driving force for a play between the human and the machine, while the outcome is simply a fleeting target, that can be adjusted and even radically changed on the fly. | <blockquote>Glitch as a component of the creative process, where the software/hardware/wetware conflicts play a necessary (even if unexpected) part in the generation of the artwork. The ongoing pursuit of (artistic) development becomes a performance in itself. Here the glitch is a driving force for a play between the human and the machine, while the outcome is simply a fleeting target, that can be adjusted and even radically changed on the fly. |
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We rarely come in contact with the world behind the screen, the reams of code, the protocols and puppet strings. The information which creates this landscape for us. | We rarely come in contact with the world behind the screen, the reams of code, the protocols and puppet strings. The information which creates this landscape for us. |