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| f15:behind_algorithms_notes [2015-11-09 15:27] – maja | f15:behind_algorithms_notes [2016-08-23 09:35] (current) – maja | ||
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| * Biological causes of behaviour | * Biological causes of behaviour | ||
| * Robot should be anything but a human | * Robot should be anything but a human | ||
| - | * How can a robotic creature live with humans? Social interest and contact, remembering and forgetting, supporting relationships and understanding social messaging, recognising and enacting expressions and emotions privacy issues | + | * How can a robotic creature live with humans? Social interest and contact, remembering and forgetting, supporting relationships and understanding social messaging, recognising and enacting expressions and emotions; privacy issues |
| * Test: in games, where robot is a character playing a social game with you; learning from animation to design characters | * Test: in games, where robot is a character playing a social game with you; learning from animation to design characters | ||
| * ethical dimension - how will people spend time with robots? tested in interaction design prototypes; challenging people’s assumptions about the world | * ethical dimension - how will people spend time with robots? tested in interaction design prototypes; challenging people’s assumptions about the world | ||