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future_fabulators:confabulation [2014-02-11 02:26] – maja | future_fabulators:confabulation [2014-02-12 01:09] – maja | ||
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* [[: | * [[: | ||
* can we use predictions to help separate/ | * can we use predictions to help separate/ | ||
- | * what is the question? can it be answered | + | * what is the question? can it be answered |
==== internal / irrational ==== | ==== internal / irrational ==== | ||
* divination / invocation | * divination / invocation | ||
+ | |||
+ | ==== physical narratives ==== | ||
+ | |||
+ | * Christine Wilks talking about text as a way for developing character depth; [[http:// | ||
+ | * performing text on screen | ||
+ | * Varytale | ||
+ | * "Text becomes the equivalent of subtitles" | ||
+ | * Very based around computer games. | ||
+ | * " | ||
+ | * Note: Prehearsals are first person narratives, PNs are third person. Thus a Prehearsal can have " | ||
+ | |||
+ | |||
+ | ====formalised decision making==== | ||
+ | |||
+ | A lot of the scenario planning process has to do with [[Formalised Decision Making]] and how this is done in groups. | ||
+ | |||
==== present / future ==== | ==== present / future ==== | ||
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Key question | Key question | ||
+ | * what are good questions to ask? | ||
+ | * [[http:// | ||
* how to better structure/ | * how to better structure/ | ||
+ | * [[https:// | ||
* how can we encourage an ' | * how can we encourage an ' | ||
* why does it seem more difficult to phrase questions rather than stating problems? | * why does it seem more difficult to phrase questions rather than stating problems? | ||
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Mapping the present situation | Mapping the present situation | ||
* what are different ways to map-out the present situation surrounding the key question? | * what are different ways to map-out the present situation surrounding the key question? | ||
+ | * [[KPUU Framework]] | ||
* when is this step necessary? when can it be reduced/ | * when is this step necessary? when can it be reduced/ | ||
* does it help to talk about things that are fixed, or constraints that exist? | * does it help to talk about things that are fixed, or constraints that exist? | ||
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Key factors | Key factors | ||
* how to best visualise and cluster the relationships between key factors | * how to best visualise and cluster the relationships between key factors | ||
+ | * " | ||
* are we talking only about success criteria here? | * are we talking only about success criteria here? | ||
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* how do we look at drivers as dynamic forces? should we be looking at responses to trends rather than trends in general? (nouns -> verbs) | * how do we look at drivers as dynamic forces? should we be looking at responses to trends rather than trends in general? (nouns -> verbs) | ||
* what are existing ways of discussing trends with groups of people? | * what are existing ways of discussing trends with groups of people? | ||
+ | [[horizon scanning]] | ||
* should we make our own STEEP cards to avoid the ' | * should we make our own STEEP cards to avoid the ' | ||
* are there other well understood methods to group trends other than the customary STEEP (in which cultural changes seem to be clumped in with social or political)? | * are there other well understood methods to group trends other than the customary STEEP (in which cultural changes seem to be clumped in with social or political)? | ||
Line 141: | Line 163: | ||
* wikipedia | * wikipedia | ||
- | ==== reading/ | ||
- | * various [[:scifi]] threads re. possible future cultures, shifting relation between humans & their environment, | ||
- | * bloom, ventus, mars trilogy, incrementalists, | ||
- | * "A History of the Future in 100 Objects " >> [[https:// | ||
- | * 'the culture' | ||
- | * https:// | ||
- | * [[: | ||
- | * https:// | ||
- | * https:// | ||
- | * The Hermetic Library reading room >> http:// | ||
- | * Erwin Wagenhofer' | ||
- | * Christine Wilks talking about text as a way for developing character depth; [[http:// | ||
- | * performing text on screen | ||
- | * Varytale | ||
- | * "Text becomes the equivalent of subtitles" | ||
- | * Very based around computer games. | ||
- | * " | ||
- | * Note: Prehearsals are first person narratives, PNs are third person. Thus a Prehearsal can have " | ||
- | |||
- | ==== via Lies Declerck ==== | ||
- | |||
- | (things to follow up) | ||
- | |||
- | Hanna Arendt and ' | ||
- | Voor Arendt is ' | ||
- | http:// | ||
- | |||
- | Sébastien Hendrickx en 'alsof strategie: | ||
- | |||
- | de ' | ||
- | |||
- | (...) | ||
- | |||
- | Toch bezit de kunst geen monopolie op de kritische zin en de kracht van de verbeelding. In tal van maatschappelijke domeinen wordt vandaag grondig nagedacht over alternatieven, | ||
- | Maar anders dan deze initiatieven hoeven de ' | ||
- | |||
- | (...) | ||
- | |||
- | Enerzijds slaan zij met een grote leergierigheid bruggen tussen kunst en leven: de verplaatsingen in andere maatschappelijke praktijken maken de inhoudelijke vragen binnen hun werk heel concreet en tastbaar en zorgen voor een uitbreiding van het veld van vormelijke mogelijkheden. Anderzijds blijven zij de kunst behoedzaam van het leven onderscheiden: | ||
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- | |||
- | http:// | ||