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future_fabulators:de14_notes [2014-05-24 16:36] – nik | future_fabulators:de14_notes [2014-05-24 21:27] – nik | ||
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==== Data Ecologies 14 - various notes ==== | ==== Data Ecologies 14 - various notes ==== | ||
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notes from the 2014 edition of [[: | notes from the 2014 edition of [[: | ||
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=== Time's Up === | === Time's Up === | ||
- | {{> | + | {{> |
- | 2003 - 5-6 data ecologies so far | + | * 2003 - 5-6 data ecologies so far |
* originally computational systems and ecology | * originally computational systems and ecology | ||
* now: primarily about abstraction & concretisation | * now: primarily about abstraction & concretisation | ||
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* lots of everyday materials (razors, love letters, radio station, boxing match in the 30s…) | * lots of everyday materials (razors, love letters, radio station, boxing match in the 30s…) | ||
* future fabulators: future scenarios and bringing them into everyday life, freedom of exploration | * future fabulators: future scenarios and bringing them into everyday life, freedom of exploration | ||
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=== Scott Smith === | === Scott Smith === | ||
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+ | {{> | ||
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* Unshocking the future | * Unshocking the future | ||
* pragmatic perspective: | * pragmatic perspective: | ||
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* all politics is design fiction - incrementally calibrating the message | * all politics is design fiction - incrementally calibrating the message | ||
* we need a vocabulary to have a better conversation | * we need a vocabulary to have a better conversation | ||
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=== Peter von Stackelberg === | === Peter von Stackelberg === | ||
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* using transmedia storyworlds to shape the future | * using transmedia storyworlds to shape the future | ||
* we have to communicate better - we must tell stories about the future to shape the future | * we have to communicate better - we must tell stories about the future to shape the future | ||
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=== Eva Lenz === | === Eva Lenz === | ||
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+ | {{> | ||
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* http:// | * http:// | ||
* Designing the intangible side of things - experience design approach to industrial design | * Designing the intangible side of things - experience design approach to industrial design | ||
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=== MIT-I === | === MIT-I === | ||
- | Transmedia storytelling (to type up from notebook)! | + | {{> |
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+ | Transmedia storytelling (to type up from notebook...) | ||
=== FoAM === | === FoAM === | ||
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=== Trevor Haldenby === | === Trevor Haldenby === | ||
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* Mission Business: interdisciplinary: | * Mission Business: interdisciplinary: | ||