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future_fabulators:notes_from_bbb13 [2013-11-14 08:34] tina.auerfuture_fabulators:notes_from_bbb13 [2014-03-05 05:31] (current) nik
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 ==== Notes From BBB13 ==== ==== Notes From BBB13 ====
  
-Biennale des Bewegte Bildes (or so) was a 4 day [[http://www.b3biennale.com/ |conference]] dealing with contemporary narrative with a concentration on moving images. Tina and Tim from Time's Up went there to see what we could learn, copy, steal, misinterpret and generally find useful. The following is a bit of a mess of notes from the event.+**Biennale des Bewegten Bildes** was a 4 day [[http://www.b3biennale.com/ |conference]] dealing with contemporary narrative with a concentration on moving images. Tina and Tim from Time's Up went there to see what we could learn, copy, steal, misinterpret and generally find useful. The following is a bit of a mess of notes from the event.
  
  
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 She often talked about writers as vital and professional, that "everyone thinks they can write" almost in the same way that people who enjoy food can cook. NO! So there is an emerging understanding in game design that writing is a skill and that the game designer or level designer or programmer is not the person to be creating the writing. She often talked about writers as vital and professional, that "everyone thinks they can write" almost in the same way that people who enjoy food can cook. NO! So there is an emerging understanding in game design that writing is a skill and that the game designer or level designer or programmer is not the person to be creating the writing.
 +
 +=== Expanded Radio / Expanded Narration ===
 +*Sabine Breitsamer - Professor of Sound and Media Culture in the Department of Media at Hochschule Darmstadt* and is a co-founder of the Masters program "Sound Studies" at the Universität der Künste Berlin
 +
 +  * she gave an historic overview of the development of radio play & radio dramas - which she defines as "extensions of narrative conventions" - presenting several examples
 +  * furthermore she has shown examples representing the development from mono-directional radio towards tow-way communication usage
 +**Examples**
 +  * 1924 Hans Flesch - **Zauberei auf dem Sender** - [[http://www.mediaculture-online.de/fileadmin/mp3s/zauberei_sender.mp3 | german only stream]]
 +  * 1929 Walter Ruttmann - **Weekend** - 
 +     * an acoustic picture of a Berlin weekend urban landscape [[https://archive.org/details/Walter_Ruttmann_Weekend | Weekend - online stream]]
 +  * 1969 Richard Hey SWF - audience participation (through phonecalls) / choosing the path of development of the story told
 +  * 1969 Alvin Lucier - **I'm sitting in a room** [[https://soundcloud.com/white-devil/alvin-lucier-i-am-sitting-in-a | Lucier-stream]]
 +  * 1980 peak-time of radio performance; Patti Smith, Laurie Anderson
 +  * 1996 Tina Casani & Bruno Beusch; they founded *Radio TNC* (1995). Interactive media fiction The Great Web Crash - 2 year lasting radio-play.
 +  * Citation of **Gene Youngblood** at the end (which I haven't written down) - reference: Expanded Cinema - 1970: [[http://www.vasulka.org/Kitchen/PDF_ExpandedCinema/ExpandedCinema.html | Youngblood PDF online]]
 +  * interesting note during discussion: participation was brought up again - Breitsamer misses "Rückzugsmöglichkeiten" (opportunity to withdraw), mentions participations shows a propensity towards totalitarism - sometimes it feels as if people are coerced to participate - only through participation we gain the the right to criticize.
 +
 +=== KORSAKOW - "The next level of Story ===
 +**Florian Thalhofer** / [[http://korsakow.org/|Korsakow-Webpage]]
 +   * Korsakow is software application which allows users without programming expertise to create nonlinear, database-driven narratives
 +   * Florian Thalhofer: current methods and formats we use to tell stories are way too rigid he speaks about: SNUS (smallest narrative units / which are the fundamental building blocks of a K-Film) & POCS (points of contact) which both central in his system
 +   * seems highly film & online-film based
 +   * collection of samples and snippets pre-produced / prepared can be assembled by the user / author through the software / database
 +   * several [[http://korsakow.org/vernissage/ | Korsakow films]] which where produced via this method can be found here 
 +
 +
 +=== About KATE === 
 +An experimental TV-series, produced by ARTE - [[http://kate.arte.tv/fr | About Kate - episodes - french or german]]
 +   * They called the series three-dimensional, because it was broadcasted on TV, had a Facebook-account, run by the main-character KATE, maintained by her 24h a day and had an app produced as well, which allowed an audience to interact with Kate in several episodes seemingly in realtime.
 +
 +   * they used lots of user generated content, which was integrated in single episodes (highly promoted through the producer, highly negatively criticized by the screenwriter - both on the panel).
 +
 +=== Emerging forms of narratives === 
 +Hans Samuelson (Moment Factory), Leigh Sachwitz (flora&faunavisions), Alexis Anastasiou (visualfarm)
 +   * Especially [[http://www.momentfactory.com/en | moment factory]] and [[http://www.florafaunavisions.de/ | flora&faunavisions]] was about spectacle, art & brands. great - as in super-high-tech-front-end-neverending-entertainment. Los Angeles airport, openings for all sort of world championships, promotion-events for big companies, etc.
 +   * Only Alexis Anastasiou was a bit more "low-tech", at least when he started as one of the or _the_ "first VJ of Brazil". [[http://www.videoguerrilha.com.br/vgeng/ | videoguerrilha is one of the projects he founded]]
  
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  • Last modified: 2013-11-14 08:34
  • by tina.auer