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game_prototyping [2008-07-17 11:29] 217.18.21.2game_prototyping [2008-07-17 11:34] 217.18.21.2
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 Advantages: Advantages:
-  * Prototyping in the same system you develop for saves time+  * Prototyping in the same system you produce the game in saves time (arguably)
   * You can have access to the same features in the prototype as a final game   * You can have access to the same features in the prototype as a final game
  
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   * Not working on windows   * Not working on windows
   * Difficult to install - big minus points   * Difficult to install - big minus points
-  * Working on it...+  * Works best for fast graphics prototyping (rather than gameplay prototyping) 
 +  * Frisbee (functional reactive programming/animation) might provide a much better, smaller, more creative way of writing games, but it's unproven (to me) and highly experimental at this point. 
  
  
  • game_prototyping.txt
  • Last modified: 2008-07-18 08:30
  • by 81.188.78.24