Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
game_prototyping [2008-07-17 11:29] 217.18.21.2game_prototyping [2008-07-17 12:17] 217.18.21.2
Line 28: Line 28:
  
 Advantages: Advantages:
-  * Prototyping in the same system you develop for saves time+  * Prototyping in the same system you produce the game in saves time (arguably)
   * You can have access to the same features in the prototype as a final game   * You can have access to the same features in the prototype as a final game
  
Line 41: Line 41:
 Fluxus -> [[fluxus notes]] Fluxus -> [[fluxus notes]]
   * Fluxus is scripted in Scheme which is a good prototyping language   * Fluxus is scripted in Scheme which is a good prototyping language
-  * Deliberate perversion to games industry 'best practices'+  * Deliberate perversion of games industry 'best practices'
   * Not working on windows   * Not working on windows
-  * Difficult to install - big minus points +  * Difficult to install 
-  * Working on it...+  * Designed for fast graphics prototyping at this point rather than gameplay prototyping 
 +  * Frisbee, which is a functional reactive programming/animation system for fluxus, might provide a much better, smaller, more creative way of writing games, but it's unproven (to me) and highly experimental at this point. 
 + 
 +PyGame -> http://www.pygame.org/news.html 
 + 
 +Mainly sprite based examples, there are some 3D games, but most seem to involve calling opengl commands wrapped in scheme, rather than a complete entity model (I might be wrong these days tho) 
 + 
 +== Old School == 
 + 
 +Blitz Basic -> http://www.blitzbasic.com/ who make Blitz3D -> http://www.blitzbasic.com/Products/blitz3d.php 
 + 
 +Lots of games written in this, very popular in the indy game dev scene. 
 + 
 +== Costly == 
 + 
 +Virtools -> http://www.virtools.com/ 
 + 
 +Does online, visually programmed, and looks very suitable - just also kinda expensive. 
 + 
 +Unity -> http://unity3d.com/ 
 + 
 +Panda3d -> http://panda3d.org/ 
 + 
  
  
  • game_prototyping.txt
  • Last modified: 2008-07-18 08:30
  • by 81.188.78.24