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| germinationx_game_design [2010-07-16 13:08] – 62.78.174.123 | germinationx_game_design [2011-03-30 16:58] (current) – [Visual Design] 83.101.5.51 | ||
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| Current pre-alpha version running here: [[http:// | Current pre-alpha version running here: [[http:// | ||
| + | ======Games for reference====== | ||
| + | |||
| + | * Living Landscapes card game - permaculture game [[http:// | ||
| + | * Wildcraft, a herbal adventure board game [[http:// | ||
| + | |||
| + | Serious games that deal with farming and food production: | ||
| + | * McDonalds parody [[http:// | ||
| + | * Permaculture Elements: [[http:// | ||
| + | * Bacteria Salad [[http:// | ||
| + | * Food Force (by the World Food Programme) [[http:// | ||
| + | * 3rd World Farmer [[http:// | ||
| + | * Hold the Meat [[http:// | ||
| + | * A Swine Production Training Simulation: [[http:// | ||
| ======General ideas====== | ======General ideas====== | ||
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| - You can sew seeds and see other players plants. | - You can sew seeds and see other players plants. | ||
| - The plants will grow according to a simulation model based on companion planting. | - The plants will grow according to a simulation model based on companion planting. | ||
| - | - You have a planting guide companion who follows you around to guide you. | + | - You have a planting guide companion who follows you around to guide you. See [[germinationx companion]]. |
| - Players never directly meet in the game - although they will be aware of each other' | - Players never directly meet in the game - although they will be aware of each other' | ||
| - The world is large and you can freely explore, but you can only see a small portion of it at a time. | - The world is large and you can freely explore, but you can only see a small portion of it at a time. | ||
| - The plants will consist of local, interesting or on the edge of extinction species as well as well known types. | - The plants will consist of local, interesting or on the edge of extinction species as well as well known types. | ||
| - | |||
| - | Possibly: | ||
| - | - Players are arranged into " | ||
| - | - New players can join guilds or start their own. | ||
| - | |||
| ======Game Sketch====== | ======Game Sketch====== | ||
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| {{: | {{: | ||
| - | ======Player Guilds====== | + | ======Social Elements====== |
| - | Not sure if a collection game mechanic | + | One of the most interesting aspects |
| + | Some ideas for more specific additions: | ||
| + | |||
| + | =====Organic approach===== | ||
| + | |||
| + | - Players are notified when they have helped one another with good choice of planting locations. | ||
| + | - This will apply to all players, not only players on your friends list - new contacts can be made. | ||
| + | - They can send helpful items, such as seeds in return for your help. Perhaps also messages, but maybe from a menu of preset phrases, or some other form of communication (picking flowers or ...). | ||
| + | - Players are given detailed information on their (FB) friend' | ||
| + | |||
| + | It would also be good (if optimistic) to consider the possibility of creating a system open enough for players to create their own economies or markets of exchange, rather than build one in. | ||
| + | |||
| + | =====Player Guilds===== | ||
| + | |||
| + | Seems rigid and encouraging a collection-as-linear-progress game mechanic, but another option: | ||
| + | |||
| + | - Players are arranged into " | ||
| + | - New players can join guilds or start their own. | ||
| - Player guilds have experience points. | - Player guilds have experience points. | ||
| - | - You increase your guild' | + | - You increase your guild' |
| - The more experience points your guild has, the more diverse types of seeds you will able to collect, seeds will appear on plants that are more difficult to grow. | - The more experience points your guild has, the more diverse types of seeds you will able to collect, seeds will appear on plants that are more difficult to grow. | ||
| + | |||
| + | This also encourages competition amongst guilds. | ||
| ======Pattern of play====== | ======Pattern of play====== | ||
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| * As your guild improves, so boskoi unlocks secret plants in your city. | * As your guild improves, so boskoi unlocks secret plants in your city. | ||
| + | ======Visual Design====== | ||
| + | |||
| + | |||
| + | * [[germinationx visual design]] | ||
| + | * [[germinationx plant design]] | ||
| + | * [[germinationx plant spirit design]] | ||
| ======Code repo====== | ======Code repo====== | ||
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| * Seasons | * Seasons | ||
| * Adding more regions | * Adding more regions | ||
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