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lirec:m14 [2009-01-27 12:35] davegriffithslirec:m14 [2009-01-27 16:57] davegriffiths
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 **D9.2. First skeleton companions M14 Result of completion of T9.1.2 Report, live experiment** **D9.2. First skeleton companions M14 Result of completion of T9.1.2 Report, live experiment**
  
-Very sketchy ideas at this point, pending more information and getting hands dirty with ION. Will be pruned and solidified as more information is acquired.+Very sketchy ideas at this point, pending more information and getting hands dirty with ION. Will be chopped and solidified as more information is acquired
 + 
 +======Scenarios====== 
 + 
 +Directions to take based on the existing scenarios. [TODO] 
 + 
 +Heriot Watt Spirit of the building: 
 +  - Team buddy, a mobile robot/collective memory for a team working in a lab 
 +  - Personal guide - for navigating around a university campus, remembering appointments, telling you where to go 
 +  - In the wild - a gossip/chat robot - appears on a large screen in a social area 
 + 
 +INESC-ID 
 +  - Game companion for young children 
 +  - Personal trainer - which can migrate to mobile robot for jogging exercises 
 +  - Welcome to the jungle - talk to game characters through a robot which can alternate between real and game world 
 + 
 +The University of Hertfordshire 
 +  - Fetch and carry, to help with physical impairment or provide convenience 
 +  - Cognitive prosthetic - memory aid for tasks 
 +  - Telepresence card player - a robot mediates play between two people 
 +  - Teaching proxemic preferences - a robot learns where to be relative to the user in different situations 
 +  - Travelling companion - agent migration, to stay with user during home, work, shopping 
 + 
 +======New directions====== 
 + 
 +These are some vague directions to head in, I need to consider how far down each path we could get for this deliverable
  
 =====Automatic Theatres===== =====Automatic Theatres=====
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 What: What:
-  * Interface for easily configuring robots+  * Interface to allow the user to easily build and configure robots
   * At the software level   * At the software level
   * Reconfigurable layer 2 <-> layer 3   * Reconfigurable layer 2 <-> layer 3
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   * [[wp>CRobots]]   * [[wp>CRobots]]
  
 +=====Artificial Dependency=====
  
 +What:
 +  * Physical dependency
 +    * Needs feeding 
 +    * Needs transport - has wheels, but asks to be carried everywhere
 +    * Needs light - not solar powered, but doesn't like the dark
 +    * Gets cold - needs physical contact
 +  * Emotional
 +    * Paranoia - requires constant reassuring noises
 +    * Anger - needs calming, physical contact
 +    * Sadness - needs singing to
 +  * All of the above?!
 +  * It may be important that they are entirely unnecessary needs 
 +
 +Why:
 +  * Sounds really irritating, but - Tamagotchi
 +  * Long term attachment through manipulation of the caring instinct and guilt
 +  * The feeling that something is dependant on you
 +  * More effective/complex strategies can be learnt over time - "give him to me, I know how to calm him down"
 +
 +Further:
 +  * [[http://www.washingtonpost.com/wp-dyn/content/article/2007/05/05/AR2007050501009_pf.html|"Inhumane" treatment of robots in the army]]
  • lirec/m14.txt
  • Last modified: 2009-01-29 14:41
  • by davegriffiths