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lirec:m14 [2009-01-27 16:57] davegriffithslirec:m14 [2009-01-28 17:22] davegriffiths
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 **D9.2. First skeleton companions M14 Result of completion of T9.1.2 Report, live experiment** **D9.2. First skeleton companions M14 Result of completion of T9.1.2 Report, live experiment**
  
-Very sketchy ideas at this point, pending more information and getting hands dirty with ION. Will be chopped and solidified as more information is acquired.+=====Questions=====
  
-======Scenarios====== +Trying to understand the role of foam in lirec, in order to start working on what deliverables can be for this milestone.
- +
-Directions to take based on the existing scenarios[TODO]+
  
-Heriot Watt Spirit of the building+Dissemination
-  - Team buddya mobile robot/collective memory for a team working in a lab +  * Do we need to start thinking about Lirec in art galleriesart installations - for wider dissemination to the public? 
-  - Personal guide - for navigating around a university campus, remembering appointments, telling you where to go +  * How to convey long term companionship in such format? 
-  - In the wild - a gossip/chat robot - appears on large screen in social area+  * What about downloadable companions/games for the masses? 
 +  * Downloadable iphone/android/equiv apps? 
 +    
 +Pleo and existing communities of robot hackers: 
 +  * Can we use the pleo as tool for dissemination to community with an existing robot framework? 
 +  * Are there any other similar communities? (Lego Mindstorms?
 +  * Is the pleo being used in any of the scenarios? 
 +  * Can we get/do we need an PDK for any of this to work?
  
-INESC-ID +ION 
-  - Game companion for young children +  * What nature is the development of companions using ION?  
-  - Personal trainer - which can migrate to mobile robot for jogging exercises +    * Java/other code? 
-  - Welcome to the jungle - talk to game characters through a robot which can alternate between real and game world+    * XML descriptions of personalities etc? 
 +    * Where will this development material live?  
 +    * Will it be shared between partners? 
 +  * Can we use the Pleo with ION?
  
-The University of Hertfordshire +======Some Directions======
-  - Fetch and carry, to help with physical impairment or provide convenience +
-  - Cognitive prosthetic - memory aid for tasks +
-  - Telepresence card player - a robot mediates play between two people +
-  - Teaching proxemic preferences - a robot learns where to be relative to the user in different situations +
-  - Travelling companion - agent migration, to stay with user during home, work, shopping+
  
-======New directions======+These are some vague ideas and directions we could head in. I'm not sure whether foam's work is best done as theming and adapting the existing lirec scenarios, or how much we need to/can head in our own direction. I guess the nature of this will become clearer after forthcoming meetings.
  
-These are some vague directions to head in, I need to consider how far down each path we can get for this deliverable.+We need to consider what access to hardware we will have in the short term, and how far we could get with development for this deliverable. It would be good to have some foam specific goals which can give direction to the development... so with that in mind:
  
 =====Automatic Theatres===== =====Automatic Theatres=====
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 Further: Further:
   * [[http://www.washingtonpost.com/wp-dyn/content/article/2007/05/05/AR2007050501009_pf.html|"Inhumane" treatment of robots in the army]]   * [[http://www.washingtonpost.com/wp-dyn/content/article/2007/05/05/AR2007050501009_pf.html|"Inhumane" treatment of robots in the army]]
 +
 +
 +======Scenarios======
 +
 +How can some of this relate to the existing scenarios?
 +
 +^ Scenario ^ Froth ^
 +|**HW Team buddy**| |
 +|**HW Personal guide**| |
 +|**HW In the wild**| Artificial Dependency |
 +|**INESC-ID Game companion**|  |
 +|**INESC-ID Personal trainer**| |
 +|**INESC-ID Welcome to the jungle**| Automatic Theatres |
 +|**UH Fetch and carry**| |
 +|**UH Cognitive prosthetic**| |
 +|**UH Telepresence card player**| |
 +|**UH Teaching proxemic preferences**| |
 +|**UH Travelling companion**| Artificial Dependency |
 +
 +
 +
  • lirec/m14.txt
  • Last modified: 2009-01-29 14:41
  • by davegriffiths