Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files======M14 First Skeleton Companions : April 2009====== **D9.2. First skeleton companions M14 Result of completion of T9.1.2 Report, live experiment** Very sketchy ideas at this point, pending more information and getting hands dirty with ION. Will be pruned and solidified as more information is acquired. =====Automatic Theatres===== What: * Multiple interacting agents * Long term memory and personality based on fictional characters * Short term memory based on beginning of play * Audience participation Why: * Audience familiar with characters * Could form a good benchmark for social interaction * How do they resolve interesting social situations * Start in the middle of a familiar story? * What happens after the story ends? Further: * [[http://www.deadmedia.org/notes/16/169.html|Heron's Nauplius]] * Robot Macbeth * Robot Soap Operas =====Alternative affective communication===== What: * Look into alternative methods of communicating affective state to the user * Non-vocal sounds * Non-literal visuals Why: * Uncanny valley * Remove the problem of simulating human expressions * The challenge of meeting the robot halfway in mutual understanding might be more engaging * Task of deciphering results in more implied/imagined content * People work together to try and understand Further: * [[http://www.boutiquevizique.com/dustbunnies/index.html|Dust bunnies]] * Robot [[http://www.boutiquevizique.com/dustbunnies/index.html|Semaphore]] =====Modular programmable personalities===== What: * Interface to allow the user to easily build and configure robots * At the software level * Reconfigurable layer 2 <-> layer 3 * Need some common goal, or competition Why: * Suspicion that the attachment gained by having a role in the design of a robot is greater than a finely tuned system (or even a system which works) * Present the internals of the system to the user in some clear manner * Long term attachment through tweakability Further: * [[wp>CRobots]] =====Artificial Dependency===== What: * Physical dependency * Needs feeding * Needs transport - has wheels, but asks to be carried everywhere * Needs light - not solar powered, but doesn't like the dark * Gets cold - needs physical contact * Emotional * Paranoia - requires constant reassuring noises * Anger - needs calming, physical contact * Sadness - needs singing to * All of the above?! * It may be important that they are entirely unnecessary needs Why: * Sounds really irritating, but - Tamagotchi * Long term attachment through manipulation of the caring instinct and guilt * Attachment due to the feeling that something is dependant on you, rather than a machine that just needs occasional recharging * More effective/complex strategies that can be learnt over time - "give him to me, I know how to calm him down" Further: Please fill all the letters into the box to prove you're human. Please keep this field empty: SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International lirec/m14.1233061011.txt.gz Last modified: 2009-01-27 12:56by davegriffiths