Making things speak for themselves
Notes from a session during the luminous green workshop 31st July 2008
Session participants
(your name here)
Towards a Luminous Green
- if objects could speak for themselves we could/should…
- be able to make more informed decisions (“truth” made accessible - providing the objects don't lie.)
- give a voice to the oppressed objects
How?
- Actor-Network theory as a first mapping in design process…
- Ethnography as applied/situated research
- Design Noir methodology. representing the outsider as 'a predictor' of the future
Examples
- Objects that 'tell' stories, or are part of a larger story
- 'NEWater' in singapore. purified waste water, not so popular, used mainly for cleaning now.
- French wine sold in USA have labels telling the story of the wine/winery. This is assumed to be tacit knowledge in France.
- 'Milk Project' some reflection on a networked backstory. Dutch cheese from latvian milk.
- 'Feral Trade' autonomous exchange network based on social relations and parasitic transport.
References
- Hutton
- Dunne & Ruby