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marine_colab:workshop_20151125 [2015-11-27 09:36] – maja | marine_colab:workshop_20151125 [2015-11-27 10:37] – [Game On!] nik | ||
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- | ==== Workshop | + | ==== Marine CoLABoration |
- | At the London Zoo | + | A [[start|Marine CoLAB]] workshop held at the London Zoo |
==== Participants ===== | ==== Participants ===== | ||
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Facilitators: | Facilitators: | ||
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==== Framing ==== | ==== Framing ==== | ||
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Finally, before delving into the futures, mission, values and a range of experiments, | Finally, before delving into the futures, mission, values and a range of experiments, | ||
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+ | ====Marine CoLAB so far==== | ||
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+ | ====Future of Marine CoLAB==== | ||
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+ | ====Mission / MIX==== | ||
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+ | {{> | ||
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+ | ====Values based approach==== | ||
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+ | {{> | ||
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+ | ====Project Incubator==== | ||
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+ | {{> | ||
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+ | ====Game On!==== | ||
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+ | {{> | ||
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+ | * (cross reference with Sandy' | ||
+ | * ideas that have surfaced / developed | ||
+ | * challenge; how/when to engage the pubic to change rules / process | ||
+ | * concluded that the first experiment was not so game focused, perhaps more suitable as a training tool | ||
+ | * perhaps better to focus on more general 'ocean awareness' | ||
+ | * two main options | ||
+ | * " | ||
+ | * influence exiting game devs or filmmakers / ocean ' | ||
+ | * current strands | ||
+ | * coached lab space to develop game(s) and/or app(s) | ||
+ | * develop add ons to existing games | ||
+ | * develop games as tie ins to other games/ | ||
+ | * BBC docos, google ocean, natgeo, etc | ||
+ | * mainstream marine conservation game (cf. beyond (..?) rising tide - maxis?) | ||
+ | * games can also be used as fund-raising vehicles | ||
+ | * simple experiments to test ides -> scale | ||
+ | * possible direction | ||
+ | -> sim city like versions of initial scenarios (workshop 1) | ||
+ | * three existing options for progress / requiring feedback | ||
+ | * small lab games (c.f fish hackathon) | ||
+ | * advantage; existing format, easier to test assumptions with small games, process based learning | ||
+ | * disadvantage; | ||
+ | * full on game | ||
+ | * advantage; AR tech becoming cheaper & easier to create, existing research from BBC on AR in education, potentially wide audience, amplification. | ||
+ | * disadvantage; | ||
+ | * questions; target audience? SIM-MPA? | ||
+ | * marine game/film leadership | ||
+ | * advantage; might be scope for a 'think tank' with more general (less issue/ | ||
+ | good time for BBC Oceans, influence through others. how to maintain contact with influencers | ||
+ | * disadvantage; | ||
+ | * ZSL project, virtual Chagos, funding during 2016. British, controversial, | ||
+ | * interest | ||
+ | * giles, testing assumptions, | ||
+ | * heather, perhaps as a masters project for students {Exeter uni, Chagos project) | ||
+ | * mirella, perhaps more preliminary research to see which option is most promising | ||
+ | * MSC, existing contacts (octonauts) potential test audience. | ||
+ | * next steps; | ||
+ | * potential research questions, masters topics. | ||
+ | * sandy, sue & heather draft a few paragraphs re. research scope etc. "next week" | ||
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+ | ====Plastics project==== | ||
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+ | {{> | ||
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+ | * successful funding proposal | ||
+ | * mayoral election in may 2016 | ||
+ | * focus as a marine project rather than just about ' | ||
+ | * " | ||
+ | * closer look at what has failed, expected backlash, sustainability, | ||
+ | * required; project implementation plan, timeline, external deadlines. kickoff meeting (before xmas) | ||
+ | * collaborative structure; | ||
+ | * 2 ppl full time - project mgmt at ZSL (via Project Oceans), narrative & communication TEP | ||
+ | * FF interns & some staff for research & background, active mapping process | ||
+ | * governance? overview committee, advisory group | ||
+ | * connections with existing NGOs working in ' | ||
+ | * Emma Cunningham re. stakeholder interviews, industry, NGOs, etc | ||
+ | * how to ensure 'best advice' | ||
+ | * strategy for mayoral candidates | ||
+ | * establish list of allies, existing contacts and relevant conversations, | ||
+ | * any upcoming 'big things' | ||
+ | * start compling hideous facts about single use bottles | ||
+ | * potential case studies (selfridges, | ||
+ | * how do we explicitly test values based research? | ||
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+ | ====Planning 2016==== | ||
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+ | * 10 days of time is covered per organisation | ||
+ | * how best to structure the time? | ||
+ | * smaller, structured meetings around particular topics/ | ||
+ | * aggregating projects (mapping), specific project (plastics) | ||
+ | * discuss learning which emerges from projects | ||
+ | * what can we teach each other | ||
+ | * sometime for thinking about wider issues, larger context, incubation of vague ideas. | ||
+ | * time to proactively communicate, | ||
+ | * better integration of partners into project proposals -> more explicit collaborations | ||
+ | * clarify evidence base for the lab, both process and projects | ||
+ | * collaboration as an improvement over competition for limited resources | ||
+ | * how can new/other partners get involved in the future? | ||
+ | * more focus on strategy, strategy work team, external communication | ||
+ | * 4~6 days of meetings of entire group | ||
+ | * (cf. global strategy for sharks) | ||
+ | * added value of open thinking space, facilitated structure | ||
+ | * further work required on values, strategy, project updates, planning, evaluation. | ||
+ | * circulate set of objectives, further ideas | ||
+ | * what does a lab community look like? | ||
+ | * strategy for engagement? | ||
+ | * clear criteria for 'a lab project'? | ||
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+ | ====Next Steps==== | ||
+ | * project mapping | ||
+ | * write up value space for each project -> further mapping | ||
+ | * Aniol to compile & reformat existing info by end of the week | ||
+ | * edits, additions and value prompt to be submitted by Dec. 4th | ||
+ | * Game On! | ||
+ | * potential research questions, masters topics. | ||
+ | * Sandy, Sue & Heather draft a few paragraphs re. research scope etc. "next week" | ||
+ | * Plastics | ||
+ | * schedule next meetings, brainstorming, | ||
+ | * project implementation plan, timeline, external deadlines. kickoff meeting (before xmas) | ||
+ | * establish list of existing contacts and relevant conversations, | ||
+ | * 2016 and further | ||
+ | * write a few paragraphs about how Marine CoLab has changed/ | ||
+ | * circulate set of objectives, further ideas | ||
+ | * each participant to write a one page year in review by xmas -> send to louisa | ||
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