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marine_colab:workshop_20151125 [2015-11-27 10:36] – [Game On!] nikmarine_colab:workshop_20151125 [2015-11-27 10:59] – [Project Incubator] nik
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 {{>http://www.flickr.com/photos/foam/23035387720}}\\ {{>http://www.flickr.com/photos/foam/23035387720}}\\
  
 +(cross reference with Aniol's notes)
 +
 +  * ways to identify strategic lines of work
 +  * list of relevant projects
 +    * marine safe
 +    * coastal partnership network 
 +    * Thames river academy (educational projects)
 +    * beach watch
 +    * capturing the value of our coast (citizen science, data collection)
 +    * capacity building at FFI (new educational programmes, masters, adult ed. etc)
 +    * strengthening NGO capacity in Portugal (aniol)
 +    * common ground (community voice project followup, biz case for marine resource mgmt)
 +    * MPA programme (increase in capacity for creating marine protected areas)
 +    * (FFI co-management approach)
 +    * sustainable seafood in Portugal (MCS & Client Earth - reducing unlawful fishing)
 +    * ocean schools (ocean awareness as part of general knowledge, general education)
 +    * #oceanoptismism (changing narrative around oceans -> more focus on successes & communication of best practice)
 +    * Blue New Deal
 +    * diverting EU marine funding to 'good things' (European funding opportunities)
 +
 +  * three main groupings
 +    * opportunities around MPA & spatial planning, policy related
 +    * schools, training & educational projects
 +    * exporting knowledge & support / capacity building
 +  * (global wave conference)
 +  * capturing the value of our coast -> possible focus for various experiments, data collection & value testing
 +  * rethinking projects in terms of value lens, changes of impact with contributions from other partners
 +  * time-line and potential interactions between projects (dependencies....)
 +
 +  * next steps
 +    * find specific ways for marine colab to inform existing and new projects, either as advisers, 
 +    * write up value space for each project -> further mapping
 +    * Aniol to compile & reformat existing info by end of the week
 +    * edits, additions and value prompt to be submitted by Dec. 4th
  
 ====Game On!==== ====Game On!====
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     * small lab games (c.f fish hackathon)     * small lab games (c.f fish hackathon)
       * advantage; existing format, easier to test assumptions with small games, process based learning       * advantage; existing format, easier to test assumptions with small games, process based learning
-      * disadvantage; does a game actually 'work' as a way to develop connections to the oceans?, +      * disadvantage; does a game actually 'work' as a way to develop connections to the oceans?, hackathon outcomes can be lacklustre. potentially limited impact.
-         hackathon outcomes can be lacklustre. potentially limited impact.+
     * full on game     * full on game
-      * advantage; AR tech becoming cheaper & easier to create, existing research from BBC on AR in education,  +      * advantage; AR tech becoming cheaper & easier to create, existing research from BBC on AR in education, potentially wide audience, amplification.
-         potentially wide audience, amplification.+
       * disadvantage; high expectations, cost of development, educational games are usually boring, competitive       * disadvantage; high expectations, cost of development, educational games are usually boring, competitive
       * questions; target audience? SIM-MPA?        * questions; target audience? SIM-MPA? 
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       * advantage; might be scope for a 'think tank' with more general (less issue/agenda based) consulting,        * advantage; might be scope for a 'think tank' with more general (less issue/agenda based) consulting, 
          good time for BBC Oceans, influence through others. how to maintain contact with influencers          good time for BBC Oceans, influence through others. how to maintain contact with influencers
-      * disadvantage; 'Nemo effect' (clown fish), Disney often difficult to work with, span of control is extended, +      * disadvantage; 'Nemo effect' (clown fish), Disney often difficult to work with, span of control is extended, possible dilution.
-         possible dilution.+
   * ZSL project, virtual Chagos, funding during 2016. British, controversial, inaccessible.   * ZSL project, virtual Chagos, funding during 2016. British, controversial, inaccessible.
   * interest   * interest
  • marine_colab/workshop_20151125.txt
  • Last modified: 2016-08-10 09:48
  • by nik