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marine_colab:workshop_20151125 [2015-11-27 10:36] – [Game On!] nik | marine_colab:workshop_20151125 [2015-11-27 10:59] – [Project Incubator] nik | ||
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{{> | {{> | ||
+ | (cross reference with Aniol' | ||
+ | |||
+ | * ways to identify strategic lines of work | ||
+ | * list of relevant projects | ||
+ | * marine safe | ||
+ | * coastal partnership network | ||
+ | * Thames river academy (educational projects) | ||
+ | * beach watch | ||
+ | * capturing the value of our coast (citizen science, data collection) | ||
+ | * capacity building at FFI (new educational programmes, masters, adult ed. etc) | ||
+ | * strengthening NGO capacity in Portugal (aniol) | ||
+ | * common ground (community voice project followup, biz case for marine resource mgmt) | ||
+ | * MPA programme (increase in capacity for creating marine protected areas) | ||
+ | * (FFI co-management approach) | ||
+ | * sustainable seafood in Portugal (MCS & Client Earth - reducing unlawful fishing) | ||
+ | * ocean schools (ocean awareness as part of general knowledge, general education) | ||
+ | * # | ||
+ | * Blue New Deal | ||
+ | * diverting EU marine funding to 'good things' | ||
+ | |||
+ | * three main groupings | ||
+ | * opportunities around MPA & spatial planning, policy related | ||
+ | * schools, training & educational projects | ||
+ | * exporting knowledge & support / capacity building | ||
+ | * (global wave conference) | ||
+ | * capturing the value of our coast -> possible focus for various experiments, | ||
+ | * rethinking projects in terms of value lens, changes of impact with contributions from other partners | ||
+ | * time-line and potential interactions between projects (dependencies....) | ||
+ | |||
+ | * next steps | ||
+ | * find specific ways for marine colab to inform existing and new projects, either as advisers, | ||
+ | * write up value space for each project -> further mapping | ||
+ | * Aniol to compile & reformat existing info by end of the week | ||
+ | * edits, additions and value prompt to be submitted by Dec. 4th | ||
====Game On!==== | ====Game On!==== | ||
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* small lab games (c.f fish hackathon) | * small lab games (c.f fish hackathon) | ||
* advantage; existing format, easier to test assumptions with small games, process based learning | * advantage; existing format, easier to test assumptions with small games, process based learning | ||
- | * disadvantage; | + | * disadvantage; |
- | hackathon outcomes can be lacklustre. potentially limited impact. | + | |
* full on game | * full on game | ||
- | * advantage; AR tech becoming cheaper & easier to create, existing research from BBC on AR in education, | + | * advantage; AR tech becoming cheaper & easier to create, existing research from BBC on AR in education, potentially wide audience, amplification. |
- | potentially wide audience, amplification. | + | |
* disadvantage; | * disadvantage; | ||
* questions; target audience? SIM-MPA? | * questions; target audience? SIM-MPA? | ||
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* advantage; might be scope for a 'think tank' with more general (less issue/ | * advantage; might be scope for a 'think tank' with more general (less issue/ | ||
good time for BBC Oceans, influence through others. how to maintain contact with influencers | good time for BBC Oceans, influence through others. how to maintain contact with influencers | ||
- | * disadvantage; | + | * disadvantage; |
- | possible dilution. | + | |
* ZSL project, virtual Chagos, funding during 2016. British, controversial, | * ZSL project, virtual Chagos, funding during 2016. British, controversial, | ||
* interest | * interest |