Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revisionBoth sides next revision | ||
parenzana_residency_notes [2013-10-15 09:22] – [Notes from 20131007] sarah.neville | parenzana_residency_notes [2013-10-15 09:26] – [Notes from 20131007] sarah.neville | ||
---|---|---|---|
Line 245: | Line 245: | ||
**Design Fiction** | **Design Fiction** | ||
- | Bruce Stirling: Design fiction is the deliberate use of diegetic prototypes to suspend disbelief about change. That’s the best definition we’ve come up with. The important word there is diegetic. It means you’re thinking very seriously about potential objects and services and trying to get people to concentrate on those rather than entire worlds or political trends or geopolitical strategies. It’s not a kind of fiction. It’s a kind of design. It tells worlds rather than stories. | + | Bruce Stirling: Design fiction is the deliberate use of diegetic prototypes to suspend disbelief about change. That’s the best definition we’ve come up with. The important word there is diegetic. It means you’re thinking very seriously about potential objects and services and trying to get people to concentrate on those rather than entire worlds or political trends or geopolitical strategies. It’s not a kind of fiction. It’s a kind of design. It tells worlds rather than stories. |
+ | |||