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parn:garginz [2013-05-31 12:30] – [Plants Examined] alkan | parn:garginz [2013-06-07 09:23] – [Plant People and Games] alkan | ||
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- | ===== Garginz===== | + | ===== Garginz ===== |
< | < | ||
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* The bloodthirsty savagery of [[: | * The bloodthirsty savagery of [[: | ||
* FoAM's own [[:weather station]], originally located on the roof of the Vooruit at Gent, now on the rooftop of the FoAM Brussels studio (and mainly out of commission) | * FoAM's own [[:weather station]], originally located on the roof of the Vooruit at Gent, now on the rooftop of the FoAM Brussels studio (and mainly out of commission) | ||
- | * [[:simulating_photosynthesis]] | + | * Using lindenmayer systems and genetic algorithms in [[:simulating photosynthesis]] |
- | * [[: | + | * Reading notes on [[: |
- | * [[: | + | * Notes on the shape of plants in [[: |
- | * [[:phytonomy]] | + | * [[:Phytonomy]], the laws that govern the coming into existence and growth of plants |
- | * [[: | + | * [[: |
- | * [[:alien_plants_of_belgium]] | + | * [[:Alien plants of Belgium]]: includes ephemeral aliens and noxious naturalised one |
- | * [[:plant_communication]] | + | * [[:Plant communication]], some HPI experiments based on Persinger' |
- | * [[silent_dialogues_notes]] | + | * [[Silent Dialogues notes|Lab notes]] from Silent Dialogues, part of Borrowed Scenery experiments in plant communication |
- | * [[:ethnobotany]] | + | * [[:Ethnobotany]], the study of the relationship between people and plants, most commonly referring to the study of indigenous uses of plants |
- | ==== Augmented Ecology ==== | + | |
- | Augmented | + | ==== Augmented |
- | * [[:augmented_ecology]] | + | Augmented ecology encompasses everything to do with the mapping and geotagging of ecological features such as edible plants. It can be on a small scale with the objective of [[:augmented_foraging|gleaning]] and [[: |
- | * [[: | + | |
- | * [[:augmented_gleaning]] | + | |
- | * [[:geodislocation]] | + | |
- | * [[: | + | |
- | * [[:gis]] | + | |
- | * [[: | + | |
- | * [[: | + | |
- | * [[: | + | |
+ | * Links to all things concerning [[: | ||
+ | * [[: | ||
+ | * [[: | ||
+ | * [[: | ||
+ | * [[: | ||
+ | * [[:GIS]], open software for GIS applications | ||
+ | * [[:Green apps]], mobile phone apps with an environmental or ecological focus | ||
+ | * In the [[:Media Ecologies workshop]] FoAM, nadine and OKNO explored media and media technologies as a deeply networked ecosystem | ||
+ | * "On one of my explorations through hagiographic literature in the Central Library of Amsterdam, I came across a text which mentioned a piece of very very odd behaviour, where early Christians literally joined a flock of [[:grazing hermits]]." | ||
==== Plant People and Games ==== | ==== Plant People and Games ==== | ||
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The wacky world of games about, by, for or with plants. Combines alternate reality games, speculative fiction, (pseudo)scientific research and instrumentology, | The wacky world of games about, by, for or with plants. Combines alternate reality games, speculative fiction, (pseudo)scientific research and instrumentology, | ||
- | * [[:plant_ears]] | + | * technical stuff about [[:plant ears]] |
- | * [[:plant_game]] | + | * a prototype |
- | * [[:alternate_reality_game]] | + | * notes and further reading about the [[:alternate reality game]] |
- | * [[:becoming_plant_people]] | + | * [[:Becoming Plant People]], a short scifi story by Rachel Armstrong |
- | * [[:multispecies_ethnography]] | + | * [[:multispecies ethnography]] studies the host of organisms whose lives and deaths are linked to human social worlds |
- | * [[: | + | * Lionel Billiet' |
- | * [[: | + | * [[: |
- | * [[:play_and_games]] | + | * notes and links on [[:play and games]], including Go, the Game of Life, and ludic research |
- | * [[:towards_a_third_human-plant_movement]] | + | * [[:Towards a Third Human-Plant Movement]], the peculiar preface to a hitherto undiscovered work |
- | * [[: | + | * Reading notes for [[: |
- | * [[:pluggable_plants]] | + | * [[:pluggable plants]] examines "an alternative method to the standard approach of rendering L Systems, where we can still define the topology and growth of a plant by an algorithm, but the structural shape is defined by the texture images used as components of the plant" |
- | * [[: | + | * [[: |
- | * [[:red_leaf]] | + | * [[:Red Leaf]] is a proposed counterpoint, |
- | * [[: | + | * extensive notes and " |
- | * [[:redleaf_game_design]] | + | * [[:Redleaf game design]], now mogrified to [[:GerminationX game design]] |
- | * [[:tale_of_the_plant_dungeon]] | + | |
* [[: | * [[: | ||
* [[: | * [[: | ||
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* [[: | * [[: | ||
* [[: | * [[: | ||
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==== groWorld ==== | ==== groWorld ==== | ||