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pluggable_plants [2009-03-10 11:56] – davegriffiths | pluggable_plants [2009-03-10 12:01] – davegriffiths | ||
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* Somewhat difficult to control in an artistic sense | * Somewhat difficult to control in an artistic sense | ||
- | This is an alternative method where the topology of a plant is still defined | + | This is an alternative method |
This also allows us to put much more detail in the textures, and build plants out of fewer components. | This also allows us to put much more detail in the textures, and build plants out of fewer components. | ||
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{{: | {{: | ||
- | A resulting lollypop tree. More work could be done on the joins between the textures, but you get the idea. You can edit the connection point textures, and rerun the program to adjust the positions of the components. | + | A resulting lollypop tree. More work could be done on the joins between the textures, but you get the idea. You can edit the connection point textures, and rerun the program to adjust the positions of the components. |
====Texture image format and naming convention==== | ====Texture image format and naming convention==== | ||
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< | < | ||
- | Where A is the number of child connection points, and B is the variation - as we may want to have many different variations of each type of branch. | + | Where A is the number of child connection points, and B is the variation |
===Leaves=== | ===Leaves=== | ||
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< | < | ||
- | Where B is the variation again. | + | Where B is the variation |