Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
research_report_cocky_eek [2008-02-29 19:41] 62.166.51.71research_report_cocky_eek [2008-02-29 20:49] 62.166.51.71
Line 27: Line 27:
  
  
-==== general Problem ==== 
  
-Some general problem domains in contemporary architecture 
  
-Juhani Pallasmaa’s described in -The Eyes of the Skin- some general problem domains in our contemporary architecture:+==== General Problem ==== 
 + 
 + 
 +Juhani Pallasmaa’s quoted in -The Eyes of the Skin- some general problem domains in our contemporary architecture:
  
     *     *
Line 58: Line 59:
  
  
-====aim==== 
  
-  *A Visual online Collection of -Inflatble Structures- giving an overview of all kinds of different techniques or structures for inflation on are used.+ 
 +====Aim==== 
 + 
 +  *A visual collection online of -Inflatble Structures- giving an overview of all kinds of different techniques or structures for inflation 
          
-  * I like to decribe how inflatables -on a body and architectural size- can be made  alive and can become an syneasthetical experience.+  * To decribe how inflatables -on a body and architectural size- can be made -aliveand can become an syneasthetical experience.
  
-  *To make an  overview of innovative  inflatable producers, manufactors, labs, academics and  practical experienced people and their specialities which can be usefull for inflatable artists and technologists.+  * To make an  overview of innovative  inflatable producers, manufactors, labs, academics and  practical experienced people and their specialities which can be usefull for inflatable artists and technologists.
  
     *research how  to handle the material waste we produce in the field of inflatables     *research how  to handle the material waste we produce in the field of inflatables
  
-    *make a collection of  physical materials/ samples  for Foam's library which includeds innovative, tactile, ecofriendly, inflatable materials, [par example; alternatives for pvc's and  materials which don't adapte smells, semitransparants, etc]+    * To make a collection of  physical materials/ samples  for Foam's library which includeds innovative, tactile, ecofriendly, inflatable materials, [par example; alternatives for pvc's and  materials which don't adapte smells, semitransparants, etc]
  
  
Line 117: Line 120:
  
 - A collection of innovative inflatable experts, labs etc. I have listed them at Inflatable Structures a page already existing at Foams libarynth. Most of them I came across during making the -Alive Inflatable- visual survey and for the rest I collected them from my own archieve, the most interesed ones I asked to send brochures so to put in Foam Library. - A collection of innovative inflatable experts, labs etc. I have listed them at Inflatable Structures a page already existing at Foams libarynth. Most of them I came across during making the -Alive Inflatable- visual survey and for the rest I collected them from my own archieve, the most interesed ones I asked to send brochures so to put in Foam Library.
 +
  
  
Line 138: Line 142:
 ====Results==== ====Results====
  
-   Visual survey of -Inflatable Inspirations- , I came to a collection of 15 sections with specific qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations… Images of Inflatable Inspirations:[[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]] +   A visual survey of -Inflatable Inspirations- , I came to a collection of 15 sections with specific qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations… Images of Inflatable Inspirations:[[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]] 
  
  
Line 150: Line 154:
  
     * An inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field can be found at: [[Inflatable Structures ]] \\     * An inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field can be found at: [[Inflatable Structures ]] \\
 +
 +
 +
 +
 +
 +
 +
 +
  
  
Line 179: Line 191:
 -It was way more difficult to find eco friendly or biodegradable materials then I thought. The Tech-Textiele  fair in Frankfurt 2007 promissed to have a lot of "green" materials, but I found not even 1, though I found a lot of 'Greenwash" textiles. Maybe this year at the cradle to cradle fair at the Frankfurt messe there will be more... -It was way more difficult to find eco friendly or biodegradable materials then I thought. The Tech-Textiele  fair in Frankfurt 2007 promissed to have a lot of "green" materials, but I found not even 1, though I found a lot of 'Greenwash" textiles. Maybe this year at the cradle to cradle fair at the Frankfurt messe there will be more...
  
-- I noticed people (no matter their background) react very strongly on the visual collection of the research, and yes it was  the part I enjoyed doing the most.+- I noticed people (no matter their background) react very strongly on the visual collection of the research, and yes it was  the part I enjoyed doing the most.// 
 +// 
 +// 
  
  
-- I see roughly three highlights in the visual Inflatable Inspirations overview.  +- I see roughly three visual highlights in the collection of Inflatable Inspirations: 
--First of there is the starts of  fully controlled dirigibles, in the highlighted period of 1904- 1919. The navigational capacity of airships introduced the first airborn passenger service. Pioneers in the States and Europe start to experiment with all kinds of air-oering ships till World War I- when air-balloons and lighter-then-air forms of transport came to be considered as outdated and ineffective. +  First of there is the starts of  fully controlled dirigibles, in the highlighted period of 1904- 1919. The navigational capacity of airships introduced the first airborn passenger service. Pioneers in the States and Europe start to experiment with all kinds of air ships till World War I- when air-balloons and lighter-then-air forms of transport came to be considered as outdated and ineffective. 
--Then about 60 years later is another highlighted period lets say from 1967-1972. The times of Theo Botschuiver, Jeffrey Shaw,(part of the Eventstructure research Group), Haus-Rucker-Co, The Pepsi- Pavilioncreated constructions with a strong physical and mental influence for the human creature.These inflatables can be seen as devices that greatly encourages public interaction and proved to be very popular. The bouncy mattress is a left over from that time.  +  Then about 60 years later is another highlighted period lets say from 1967-1972. The times of Theo Botschuiver, Jeffrey Shaw,(part of the Eventstructure research Group), Haus-Rucker-Co, The Pepsi- Pavilion and AGIS created constructions with a strong physical and mental impact. These inflatables can be seen as devices that greatly encourages public interaction and proved to be very popular. AGIS'constructions as Colourspace and Dreamspace were so distinct from other exhibition spaces or art institutions that they can act as a beacon that entices people and arouses curiousity, even those who have no interest in art. The structures of Architects of Air these days looks very much like that of AGIS in the sixties.  And like then, the Architects of Air still design and make their pattrens all by hand. Haus-Rucker-Co were concerned with the possiblity of achieving a higher state of consiousness by means of a concentrated spatial experience. Although their inflatables had no computational embeddings, their PVC envelopes were often decorated with the circuit board like pattern of dots and lines. From here it seems that the computer allowed us to continue where their spacial visions had stopped. It allowed the creation of fascinating constructs of endless dynamic spaces, held together by complex continuous surfaces. Yet many of these designs were and are lacking something. They remain digital artefacts, as they are created in the artificial  limitless world of the computer and therefor do not deal with the parameters of the real physical world... 
-Also the structures of Architects of Air derive from that period wit similar constructions as Colourspace and Dreamspace from AGIS. These constructions are so distinct from other exhibition spaces or art institutions that they can act as a beacon that entices people and arouses curiousity, even those who have no interest in art. Another interesting thing is that the Architects of Air still design and make their pattrens by hand. Haus-Rucker-Cp were concerned with the possiblity of  achieving a higher state of consiousness by means of a concentrated spatial experience.Their PVC envelopes were often decorated with the circuit board like pattern of dots and lines. +  The thirth highlight I see in the development of the interactive inflatables which starts in 2003- till now. It are three projects : the ALAVs (Autonomous Light Air Vessels), Usman Hague's Open Burble and Sky Ear project, and Thoughts Go By Air, from Machine Cent'red Humanz; they are all evolving project over several years, of networked objects that communicate the concept of connectivity among each other, people, objects, and the environment. It looks asif all three projects are  really co-developed in a physical and virtual environment, allowing the two to constantly  exchange relevant information, and inform each other.  
-From here it seems that the computer allowed us to continue where their spacial visions had stopped. It allowed the creation of fascinating constructs of endless dynamic spaces, held together by complex continuous surfaces. Yet many of these designs were and are lacking something. They remain digital artefacts, as they are created in the artificial  limitless world of the computer and therefor do not deal with the parameters of the real physical world... +  So from here I see possibilities for new developments in [hybrid]  spatial inflatables over time co-developed in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other, to create mind-expanding spaces, without a feeling of detachment or being alienated.
--The thirth highlight I see in the development of the interactive inflatables which starts in 2003- till now. It are three projects : the ALAVs (Autonomous Light Air Vessels), Usman Hague's Open bBrble and Sky Ear project,and Thoughts Go By Air, from Machine Cent'red Humanz; they are all evolving project  are networked objects that communicate the concept of connectivity among each other, people, objects, and the environment.  +
-It looks asif all three projects are  really co-developed in a physical and virtual environment, allowing the two to constantly  exchange relevant information, and inform each other.  +
-So from here it would be interesting to create inflatable spaces on the same base: so co-developed in a physical and virtral environment, allowing the two to constantly  exchange relevant information, and inform each other, +
-to create mindblowing spaces, without a feeling of detachment or being alienated.+
  
  
  • research_report_cocky_eek.txt
  • Last modified: 2009-08-30 15:22
  • by 87.210.211.132