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research_report_cocky_eek [2008-03-02 11:34] 62.166.51.71research_report_cocky_eek [2008-03-07 20:03] 217.166.72.254
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 ==== Inflatable Inspirations research report ==== ==== Inflatable Inspirations research report ====
  
  
 +[[Cocky Eek]]\\
 +  *[[pneumatology]]: about a pattern language and a specific pattern language for inflatable structures\\
 +  *[[Inflatable structures]]: An inventory of links for innovative //inflatable//- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field, and links with innovative //inflatable// architecture, objects,  & robots\\
 +  *[[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]]: A visual survey of -Inflatable Inspirations- ,existing out of 15 sections with specific qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations.\\
 +  *[[pneumatology]]: writings on Christopher Alexanders pattern language and a specific pattern language & design considerations for inflatable structures\\
 +  *  15 sections of visual -Inflatable Inspirations-. Each section by far don't give a complete overview in its field but I hope all works are, in one way or another, inspiring and can lead to new vibrations...: [[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]]\\
 +  *[[Inflatable structures]]: An inventory of links for innovative //inflatable//- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field, and links with innovative //inflatable// architecture, objects,  & robots\\
 +  * [[Research Report Cocky Eek]]\\
 +  * [[Research Inflatable Literature]]: Timeless way of Building, Cradle to Cradle and The Eyes of the Skin\\
 +  * [[Inflatable Experts]] under constuction
  
 ==== Context ==== ==== Context ====
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 The experience of home is structured by distinct activities – cooking, eating, socializing, reading, storing, sleeping, intimate acts- not by visual impacts. Architecture initiates, directs and organizes behavior and movements. Consequently basic architecture experiences have a verb form rather than being nouns. Authentic architectural experiences consist then, for instance, of approaching or confronting a building, rather than the formal apprehension of a facade, of the act of entering and not simple the visual design of the door; of looking in or out through a window, rather than the window itself as a material object. [reference to :There is a Timeless Way of Building- patterns of events] The experience of home is structured by distinct activities – cooking, eating, socializing, reading, storing, sleeping, intimate acts- not by visual impacts. Architecture initiates, directs and organizes behavior and movements. Consequently basic architecture experiences have a verb form rather than being nouns. Authentic architectural experiences consist then, for instance, of approaching or confronting a building, rather than the formal apprehension of a facade, of the act of entering and not simple the visual design of the door; of looking in or out through a window, rather than the window itself as a material object. [reference to :There is a Timeless Way of Building- patterns of events]
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   *A visual collection online of -Inflatble Structures- giving an overview of all kinds of different techniques or structures for inflation    *A visual collection online of -Inflatble Structures- giving an overview of all kinds of different techniques or structures for inflation 
          
-  * To decribe how inflatables -on body and architectural size- can be made -alive- and can become an syneasthetical experience.+  * To decribe how an inflatable (on body and architectural scale) can be made -alive- and be an syneasthetical experience.
  
   *research how  to handle the material waste we produce in the field of inflatables   *research how  to handle the material waste we produce in the field of inflatables
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 ==expected outcomes of the research:==  ==expected outcomes of the research:== 
  
-    *2006: to have a collection of interesting inflated structures, at the size on body or architectual scale, on line. It should be more diverse and playful than the collections that exist in some books and magazines. +    *2006: to have a visual collection of interesting inflated structures, at the size on body or architectual scale, on line. It should be more diverse and playful than the collections that exist in some books and magazines. 
     *2006/2007: online  theory about what makes an inflatable -alive= (on body and architectural scale) or how to make it  a syneasthetical experience      *2006/2007: online  theory about what makes an inflatable -alive= (on body and architectural scale) or how to make it  a syneasthetical experience 
     *2006/2007: online ideas of how to tackle the material wastes of inflatable products     *2006/2007: online ideas of how to tackle the material wastes of inflatable products
     *2007: making an inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field. This survey will be online, and physical collection of catalogues for  Foam Library.     *2007: making an inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field. This survey will be online, and physical collection of catalogues for  Foam Library.
     *2007: a selection  of airtight and as far as possible eco/biodegradable materials  and innovative fabrics for the material library at Foam      *2007: a selection  of airtight and as far as possible eco/biodegradable materials  and innovative fabrics for the material library at Foam 
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-- In looking for structures for inflatables as a visual survey; I became very tired quickly. Maybe because I came across a lot of dead stuff. So I decided to look intuitively for inflatables I just liked. And then after looking at the picture collection I found one common line: and that was that they were all alive in one way or another. In such a way that it are inflatable spaces you want to be emerged with, play with, be involved with. And some of these inflatables are to simple to be true, but have an amazing opening effect on people. so gave it the name -Inflatable Inspirations-. So in this method I came in a reveresed way back to Buckminsters quote: “When I am working on a problem, I never think about beauty but when I have finished, if the solution is not beautiful, I know it is wrong.” [[Buckminster Fuller]]\\ +- In looking for specific inflatables structures as a visual survey; I became very tired quickly. Maybe because I came across a lot of dead stuff. So I decided just to look intuitively for inflatables I just really liked on an imageAfter some time I found one similar line in my picture collection: and that was that they were all -alivein one way or another. For instance it were inflatables you want to be emerged with, play with, be involved with. And some of these inflatables are to simple to be true, but have an amazing opening effect on people. So named the picture collection -Inflatable Inspirations-. So in this method I came in a reveresed way back to Buckminsters quote, trusting on the qualitys of beauty: “When I am working on a problem, I never think about beauty but when I have finished, if the solution is not beautiful, I know it is wrong.” [[Buckminster Fuller]]\\ 
-For this collectiuon searched in books, the internet, my own picture archive, and asked collegues and experts. +For this collection I searched in books, the internet, my own picture archive, and asked collegues and experts.  
 + 
 + 
 +- Then simultaniously I read several books which could give possible guidelines on how to create living - syneasthetical spaces on an architectural scale. By far the most relevant were Chistopher Alexander's writings: he unraveled in 1977 a pattern language to create 'living architecture’. Its a tool for anyone willing to surpass the general problem domains in our contemporary architecture as stated above, which often leaves us with a feeling of being alienated and detachment. This pattern language is based on the actions which takes place in space and time which makes one feel “alive”. I have summarized his patterns which can be used by anyone interested in building stuff. 
 + 
 + 
 +-Then coming from Alexanders Pattern Language I have made a specific pattern language for -inflatable architectural structures-. I based it on the Architects of Air’s (UK) inflatable -Luminarium-. The Architects of Air are specicialized in making inflatable libarinths, every year deepening their patterns, by making a new libarynth. Their popular spaces are travelling all around the world and in general people find their spaces a real magical experience. I assisted 3 days in their Luminarium standing in Heemstede, a small village in Holland and that time it was only open for mental handicaped people. So exploring their inflatable space inside out on the field I tried to come to -an inflatable pattern language- for inflatable architectural structures, in such a way that everybody can use these patterns as a guideline to create one’s own ‘living inflatables’ 
 + 
 +- I have interviewed different inflatable and light weight experts, based in the Netherland (:Rogier Houtman - Tentech, Ed van Hinte - Building Lightness, Adriaan Beukers - TU delft, Arno Pronk - TU Eindhoven, Rien de vries - Buitinck Technology). Besides an open converasion in which I treid to explore their specialities I asked them specific questions around the most problematic patterns of inflatable structures like; how they regulate the temperature so it does not become instant hot when the sun shines, or instant freezing cold: how they deal with toxic materials; the quality of air inside; how they design their entrance portals; what to do with dominant smells; etc. 
 + 
 + 
 +- I came across some problematic patterns in the Architects of Airs’s Luminarium which I recognized in creating inflatables myself, and other inflatable experts I have interviewed. So underlined the most common obstacles one comes across in inflatable structures. When we are able to surpass these obstacles, these structures will be more stable and alive. It considers issues like; dominant odors, choosing the right materials, energy sources, climate control etc. In this part no solutions will be given to any design problem, but some suggestions will be given so now and then…I called it -Design considerations for inflatable structures- 
 + 
 +- From the three most relevant books I red I made a summary on line (Timeless way of Building, Cradle to Cradle and The Eyes of the Skin): see [[Research Inflatable Literature]] 
  
 - visited //The Dead Chamber// at the Tu Delft to experience a space where our hearing is blocked\\ - visited //The Dead Chamber// at the Tu Delft to experience a space where our hearing is blocked\\
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 - vistited the Zeppelin Museum in Friedrichhafen. - vistited the Zeppelin Museum in Friedrichhafen.
  
-- I read several books which could give  possible guidelines on how to create syneasthetical spaces on an architectural scale. From the most relevant books made a summary on line (Timeless way of BuildingCradle to Cradle and The Eyes of the Skin) see [[Research Inflatable Literature]] . Chistopher Alexander has unraveled in 1977 a pattern language to create 'living architecture’. Its a tool for anyone willing to surpass the general problem domains in our contemporary architecture as stated abovewhich often leaves us with a feeling of being alienated and detachment. This pattern language is based on the actions which takes place in space and time which makes one feel “alive”. I have summarized his patterns which can be used by anyone interested in building stuff.+- For the physical collection of inflatables materials - I asked the experts which I interviewed, and collected them at the Tech-Textile Fair te Frankfurt 2007, and collect them from my own archive.
  
--From here I have tried to make  a specific pattern language for -inflatable architectural structures- I based it on the Architects of Air’s (UK) inflatable -Luminarium-The Architects of Air are specicialized in making inflatable libarinths, every year deepening their patterns, and in general people see their spaces as real experience. I assisted 3 days in their Luminarium standing in Heemstede, a small village in Holland and it was only open for mental handicaped people. So exploring their inflatable space inside out on the field tried to come to -an inflatable pattern language- for inflatable architectural structures.in such a way that everybody can use these patterns as a guideline to create one’s own ‘living inflatables’+ I have listed the innovative inflatable experts, labs etcat [[Inflatable Structures]] page already existing at Foams libarynthMost of them came across during making the -Alive Inflatable- visual survey and for the rest collected them from my own archive, the most interested ones I asked to send brochures for Foam's Library.
  
-- I have interviewed different inflatable and light weight experts, based in the Netherland (:Rogier Houtman from Tentech, Ed van Hinte: from Building Lightness, Adriaan Beukers TU delft, Arno Pronk from TU Eindhoven, Rien de vries from Buitinck Technology). I asked them specific questions when applyable around the more problematic patterns of inflatable structures like; 
-how they regulate the temperature so it does not become instant hot when the sun shines, or freezing cold visa versa.: how they deal with toxic materials, the quality of air inside, how they design their entrance portals; what to do with dominant smells; etc. 
  
  
-- I came across some problematic patterns in the Architects of Airs’s Luminarium which I recognized in creating inflatables myself, and some my colleagues, and  at the inflatable experts I have interviewd. So I thought it's worthwhile to underline the most common obstacles one comes across in inflatable structures anyhow. When we are able to surpass these obstacles, these structures will be more stable and alive. It considers issues like; dominant odors, choosing the right materials, energy sources, climate control etc. In this part no solutions will be given to any design problem, but some suggestions will be given so now and then…I called it -Design considerations for inflatable structures- 
- 
-- For the collection of physical materials suited for inflatables for foam's public library - I have asked experts which I interviewed, and collected them at the Tech-Textile Fair te Frankfurt 2007, and collect them from my own archive. 
- 
-- A collection of innovative inflatable experts, labs etc. I have listed them at Inflatable Structures a page already existing at Foams libarynth. Most of them I came across during making the -Alive Inflatable- visual survey and for the rest I collected them from my own archive, the most interested ones I asked to send brochures so to put in Foam Library. 
  
  
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 ====Results==== ====Results====
  
-   * A visual survey of -Inflatable Inspirations- , I came to a collection of 15 sections with specific qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations… Images of Inflatable Inspirations:[[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]] +   * A visual survey of -Inflatable Inspirations- , I came to a collection of 15 sections with each specific qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations… Images of Inflatable Inspirations: [[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]] 
  
  
-    * A summary Christopher Alexanders Timeless Way of Building found underneath with the title “There is a Timeless Way of Building”: see at [[Pneumatology]]+    * A summary Christopher Alexanders pattern language found with the title “There is a Timeless Way of Building”: see [[Pneumatology]]
  
-    * A pattern language for inflatable architectural structures: see [[Pneumatology]]+    * A pattern language specific for inflatable architectural structures: see [[Pneumatology]]
  
     * Design considerations for inflatable structures: see  [[Pneumatology]]     * Design considerations for inflatable structures: see  [[Pneumatology]]
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     * An inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field can be found at: [[Inflatable Structures ]] \\     * An inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field can be found at: [[Inflatable Structures ]] \\
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-- As a follow up from this research I like do realize two events where I will develop inflatable spaces solely inflated by wind. 
  
-- I like to keep continueing at three parts of the research; the collection of the visual Living Inflatbles, to collect inflatable materials for the Foam library; and to keep the list of interesting inflatable producers, labs, experts etc. updated.+ 
 +- I like to keep continueing three parts of the research; the collection of the visual Living Inflatbles (and adding a section on hybrid structures), to collect inflatable materials for the Foam library; and to keep the list of interesting inflatable producers, labs, experts etc. updated
 + 
 +-As a follow up from this research I like do realize two events where I will develop inflatable spaces solely inflated by wind.
  
 -It was way more difficult to find eco friendly or biodegradable materials then I thought. The Tech-Textiele  fair in Frankfurt 2007 promissed to have a lot of "green" materials, but I found not even 1, though I found a lot of 'Greenwash" textiles. Maybe this year at the cradle to cradle fair at the Frankfurt messe there will be more... -It was way more difficult to find eco friendly or biodegradable materials then I thought. The Tech-Textiele  fair in Frankfurt 2007 promissed to have a lot of "green" materials, but I found not even 1, though I found a lot of 'Greenwash" textiles. Maybe this year at the cradle to cradle fair at the Frankfurt messe there will be more...
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 - I see roughly three visual highlights in the collection of Inflatable Inspirations: - I see roughly three visual highlights in the collection of Inflatable Inspirations:
-  * First of there is the starts of  fully controlled dirigibles, in the highlighted period of 1904- 1919. The navigational capacity of airships introduced the first airborn passenger service. Pioneers in the States and Europe start to experiment with all kinds of air ships till World War I- when air-balloons and lighter-then-air forms of transport came to be considered as outdated and ineffective. +  * First of there is the starts of  fully controlled dirigibles, in the highlighted period of 1904- 1919. The navigational capacity of airships introduced the first airborn passenger service. Pioneers in the States and Europe start to experiment with all kinds of airships till World War I- when air-balloons and lighter-then-air forms of transport came to be considered as outdated and ineffective. 
-  * Then about 60 years later is another highlighted period lets say from 1967-1972. The times of Theo Botschuiver, Jeffrey Shaw,(part of the Eventstructure research Group), Haus-Rucker-Co, The Pepsi- Pavilion and AGIS created constructions with a strong physical and mental impact. These inflatables can be seen as devices that greatly encourages public interaction and proved to be very popular. AGIS's constructions as Colourspace and Dreamspace were so distinct from other exhibition spaces or art institutions that they can act as a beacon that entices people and arouses curiousity, even those who have no interest in art. The structures of Architects of Air these days looks very much like that of AGIS in the sixties.  And like then, the Architects of Air still design and make their pattrens all by hand. Haus-Rucker-Co were concerned with the possiblity of achieving a higher state of consiousness by means of a concentrated spatial experience. Although their inflatables had no computational embeddings, their PVC envelopes were often decorated with the circuit board like pattern of dots and lines. From here it seems that the computer allowed us to continue where their spacial visions had stopped. It allowed the creation of fascinating constructs of endless dynamic spaces, held together by complex continuous surfaces. Yet many of these designs were and are lacking something. They remain digital artefacts, as they are created in the artificial  limitless world of the computer and therefor do not deal with the parameters of the real physical world... +  * Then about 60 years later is another highlighted period lets say from 1967-1972. The times of Theo Botschuiver, Jeffrey Shaw,(part of the Eventstructure research Group), Haus-Rucker-Co, The Pepsi- Pavilion and AGIS created constructions with a strong physical and mental impact. These inflatables can be seen as devices that greatly encourages public interaction and proved to be very popular. Right now the Luminaria from the Architects of Air (UK) have been creating total experience environments very similar (athought with a wider variety of forms) to AGIS's constructions in the sixties as Colourspace and Dreamspace. Aswell  Agis and the Architects of Air's spaces are so distinct from other exhibition spaces or art institutions that they can act as a beacon that entices people and arouses curiousity, even those who have no interest in art. Like then, the Architects of Air now still design and make all their patterns just by hand. Haus-Rucker-Co were concerned with the possiblity of achieving a higher state of consiousness by means of a concentrated spatial experience. Although their inflatables had no computational embeddings, their PVC envelopes were often decorated with the circuit board like pattern of dots and lines. From here it seems that the computer allowed us to continue where the spacial visions of the sixries and seventys had stopped. It allowed the creation of fascinating constructions of endless dynamic spaces, held together by complex continuous surfaces. To my feelings Yet many of these designs were and are lacking something. They remain digital artefacts, as they are created in the artificial limitless world of the computer and therefor do not deal with the parameters of the real physical world... 
-  * The thirth highlight I see in the development of the interactive inflatables which starts in 2003- till now. It are three projects : the ALAVs (Autonomous Light Air Vessels), Usman Hague's Open Burble and Sky Ear project, and Thoughts Go By Air, from Machine Cent'red Humanz; they are all evolving project over several years, of networked objects that communicate the concept of connectivity among each other, people, objects, and the environment. It looks asif all three projects are  really co-developed in a physical and virtual environment, allowing the two to constantly  exchange relevant information, and inform each other.  +  * The thirth highlight I see in the development of the interactive inflatables starting in 2003- till now. It are projects as: the ALAVs (Autonomous Light Air Vessels), Usman Hague's Open Burble and Sky Ear project, and Thoughts Go By Air, from Machine Cent'red Humanz; they are all evolving projects, of networked objects that communicate the concept of connectivity among each other, people, objects, and the environment. It seems that all three projects are  really co-developed over several years in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other.  
-  So from here I see possibilities for new developments in [hybrid]  spatial inflatables over time co-developed in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other, to create mind-expanding spaces, without a feeling of detachment or being alienated.+ 
 + 
 +So from here I see aswell possibilities for new developments in inflatables spaces (at the scale of architecture) co-developed over time in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other, to create innovative living spaces, without a feeling of detachment or being alienated.\\ 
 +- Another thing I found is that hybrid structures can get us further, so for instance to come to a mix of inflatable and tensile structures like Airlight's Tensairity bridges: see [[The Non Categorized Inflatables]]\\ 
 + 
 +-choclolate and inflatables is a good combination 
  
  
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