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research_report_cocky_eek [2008-03-02 13:36] 62.166.51.71research_report_cocky_eek [2008-03-07 20:04] 217.166.72.254
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 [[Cocky Eek]]\\ [[Cocky Eek]]\\
-  *[[pneumatology]]: about a pattern language and a specific pattern language for inflatable structures\\+  
 +  *[[pneumatology]]: writings on Christopher Alexanders pattern language and a specific pattern language & design considerations for inflatable structures\\ 
 +  *  15 sections of visual -Inflatable Inspirations-. Each section by far don't give a complete overview in its field but I hope all works are, in one way or another, inspiring and can lead to new vibrations...: [[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]]\\
   *[[Inflatable structures]]: An inventory of links for innovative //inflatable//- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field, and links with innovative //inflatable// architecture, objects,  & robots\\   *[[Inflatable structures]]: An inventory of links for innovative //inflatable//- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field, and links with innovative //inflatable// architecture, objects,  & robots\\
-  *[[Experience Inflatables]] - [[Powered By Wind]] - [[Parasite Inflatables]] - [[Soap Experiences]] - [[When Nature Inflates]] - [[Environmental Blendings]] - [[Hardened Bubbles]] - [[Inflatable Spaces]] - [[Inflatable Sound]] - [[Interactive Inflatables]] - [[Inflatable Wearables]] - [[The Non Categorized Inflatables]] - [[Lighter Than Air]] - [[Nasa Inflatables]]: A visual survey of -Inflatable Inspirations- ,existing out of 15 sections with specific qualities. Each section by far don't give a complete overview in its field. But the main criteria for selecting the works is that they are in one way or another inspiring and that they all can lead to new vibrations.\\+  * [[Research Report Cocky Eek]]\\ 
 +  * [[Research Inflatable Literature]]: Timeless way of BuildingCradle to Cradle and The Eyes of the Skin\\ 
 +  * [[Inflatable Experts]] under constuction
  
 ==== Context ==== ==== Context ====
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     * An inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field can be found at: [[Inflatable Structures ]] \\     * An inventory of innovative inflatable- manufacturers, research labs, producers and other people working with inflatables both from the artistic and in the technological field can be found at: [[Inflatable Structures ]] \\
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-- As a follow up from this research I like do realize two events where I will develop inflatable spaces solely inflated by wind. 
  
-- I like to keep continueing at three parts of the research; the collection of the visual Living Inflatbles, to collect inflatable materials for the Foam library; and to keep the list of interesting inflatable producers, labs, experts etc. updated.+ 
 +- I like to keep continueing three parts of the research; the collection of the visual Living Inflatbles (and adding a section on hybrid structures), to collect inflatable materials for the Foam library; and to keep the list of interesting inflatable producers, labs, experts etc. updated
 + 
 +-As a follow up from this research I like do realize two events where I will develop inflatable spaces solely inflated by wind.
  
 -It was way more difficult to find eco friendly or biodegradable materials then I thought. The Tech-Textiele  fair in Frankfurt 2007 promissed to have a lot of "green" materials, but I found not even 1, though I found a lot of 'Greenwash" textiles. Maybe this year at the cradle to cradle fair at the Frankfurt messe there will be more... -It was way more difficult to find eco friendly or biodegradable materials then I thought. The Tech-Textiele  fair in Frankfurt 2007 promissed to have a lot of "green" materials, but I found not even 1, though I found a lot of 'Greenwash" textiles. Maybe this year at the cradle to cradle fair at the Frankfurt messe there will be more...
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 - I see roughly three visual highlights in the collection of Inflatable Inspirations: - I see roughly three visual highlights in the collection of Inflatable Inspirations:
-  * First of there is the starts of  fully controlled dirigibles, in the highlighted period of 1904- 1919. The navigational capacity of airships introduced the first airborn passenger service. Pioneers in the States and Europe start to experiment with all kinds of air ships till World War I- when air-balloons and lighter-then-air forms of transport came to be considered as outdated and ineffective. +  * First of there is the starts of  fully controlled dirigibles, in the highlighted period of 1904- 1919. The navigational capacity of airships introduced the first airborn passenger service. Pioneers in the States and Europe start to experiment with all kinds of airships till World War I- when air-balloons and lighter-then-air forms of transport came to be considered as outdated and ineffective. 
-  * Then about 60 years later is another highlighted period lets say from 1967-1972. The times of Theo Botschuiver, Jeffrey Shaw,(part of the Eventstructure research Group), Haus-Rucker-Co, The Pepsi- Pavilion and AGIS created constructions with a strong physical and mental impact. These inflatables can be seen as devices that greatly encourages public interaction and proved to be very popular. AGIS's constructions as Colourspace and Dreamspace were so distinct from other exhibition spaces or art institutions that they can act as a beacon that entices people and arouses curiousity, even those who have no interest in art. The structures of Architects of Air these days looks very much like that of AGIS in the sixties.  And like then, the Architects of Air still design and make their pattrens all by hand. Haus-Rucker-Co were concerned with the possiblity of achieving a higher state of consiousness by means of a concentrated spatial experience. Although their inflatables had no computational embeddings, their PVC envelopes were often decorated with the circuit board like pattern of dots and lines. From here it seems that the computer allowed us to continue where their spacial visions had stopped. It allowed the creation of fascinating constructs of endless dynamic spaces, held together by complex continuous surfaces. Yet many of these designs were and are lacking something. They remain digital artefacts, as they are created in the artificial  limitless world of the computer and therefor do not deal with the parameters of the real physical world... +  * Then about 60 years later is another highlighted period lets say from 1967-1972. The times of Theo Botschuiver, Jeffrey Shaw,(part of the Eventstructure research Group), Haus-Rucker-Co, The Pepsi- Pavilion and AGIS created constructions with a strong physical and mental impact. These inflatables can be seen as devices that greatly encourages public interaction and proved to be very popular. Right now the Luminaria from the Architects of Air (UK) have been creating total experience environments very similar (athought with a wider variety of forms) to AGIS's constructions in the sixties as Colourspace and Dreamspace. Aswell  Agis and the Architects of Air's spaces are so distinct from other exhibition spaces or art institutions that they can act as a beacon that entices people and arouses curiousity, even those who have no interest in art. Like then, the Architects of Air now still design and make all their patterns just by hand. Haus-Rucker-Co were concerned with the possiblity of achieving a higher state of consiousness by means of a concentrated spatial experience. Although their inflatables had no computational embeddings, their PVC envelopes were often decorated with the circuit board like pattern of dots and lines. From here it seems that the computer allowed us to continue where the spacial visions of the sixries and seventys had stopped. It allowed the creation of fascinating constructions of endless dynamic spaces, held together by complex continuous surfaces. To my feelings Yet many of these designs were and are lacking something. They remain digital artefacts, as they are created in the artificial limitless world of the computer and therefor do not deal with the parameters of the real physical world... 
-  * The thirth highlight I see in the development of the interactive inflatables which starts in 2003- till now. It are three projects : the ALAVs (Autonomous Light Air Vessels), Usman Hague's Open Burble and Sky Ear project, and Thoughts Go By Air, from Machine Cent'red Humanz; they are all evolving project over several years, of networked objects that communicate the concept of connectivity among each other, people, objects, and the environment. It looks asif all three projects are  really co-developed in a physical and virtual environment, allowing the two to constantly  exchange relevant information, and inform each other.  +  * The thirth highlight I see in the development of the interactive inflatables starting in 2003- till now. It are projects as: the ALAVs (Autonomous Light Air Vessels), Usman Hague's Open Burble and Sky Ear project, and Thoughts Go By Air, from Machine Cent'red Humanz; they are all evolving projects, of networked objects that communicate the concept of connectivity among each other, people, objects, and the environment. It seems that all three projects are  really co-developed over several years in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other.  
-  So from here I see possibilities for new developments in spatial inflatables co-developed over time in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other, to create mind-expanding spaces, without a feeling of detachment or being alienated.\\ + 
-Another thing I found is that hybrid structures can get us further, so for instance to come to a mix of inflatable and tensile structures.+ 
 +So from here I see aswell possibilities for new developments in inflatables spaces (at the scale of architecture) co-developed over time in a physical and virtual environment, allowing the two to constantly exchange relevant information, and inform each other, to create innovative living spaces, without a feeling of detachment or being alienated.\\ 
 +Another thing I found is that hybrid structures can get us further, so for instance to come to a mix of inflatable and tensile structures like Airlight's Tensairity bridges: see [[The Non Categorized Inflatables]]\\ 
 + 
 +-choclolate and inflatables is a good combination
  
  
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