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social_and_emotional_agents [2010-11-25 11:18] – created rula.sayafsocial_and_emotional_agents [2010-11-25 11:42] rula.sayaf
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 ===Social & Emotional Agents=== ===Social & Emotional Agents===
  
-Actual lively interaction between humans is based on active communication using language, non-verbal gestures and emotions. Artificial companions are already capable of using language as a mean of communication with humans. Emotions are not well exhibited by artificial agents. Affective communication and empathy is highly recommended for realistic and long interactions. LIREC and many other researchers focus on implementing affective and emotional agents using certain frameworks and systems to model emotions and their relations to behaviors and actions.+Actual lively interaction between humans is based on active communication using language, non-verbal gestures and emotions. Currently artificial companions are capable of using language as a mean of communication with humans while emotions are not well exhibited by artificial agents. Affective communication and empathy is highly recommended for realistic and long interactions. LIREC researchers focus on implementing affective and emotional agents using certain frameworks and systems to model emotions and their relations to behaviors and actions.
  
 ==Empathy== ==Empathy==
 Empathy is a feeling evoked as a result of a person attending and understanding the emotional expression of another person. It is one of the methods used by humans to maintain a relationship Bickmore & Picard (2003). Social agents that are humans-relations inspired could also use empathy as part of their communication and interaction methods. Empathy is a feeling evoked as a result of a person attending and understanding the emotional expression of another person. It is one of the methods used by humans to maintain a relationship Bickmore & Picard (2003). Social agents that are humans-relations inspired could also use empathy as part of their communication and interaction methods.
-Virtual and social agents have already been acting empathetic with other agents and humans. As an example, the use of empathetic characters offers great advantages in children educational software applications. These interactive characters can autonomously act according to their own state and emotions resulting in unlimited possibilities of behaving and predictability of their actions would be minimized while the believability increases. Reaching such autonomous and empathetic characters requires the implementation of an emotional framework as Thomas and Johnston put it:” it has been the portrayal of emotions that has given the Disney characters the illusion of life” (Thomas, F., Johnston, O.: Disney Animation: The Illusion of Life. Abbeville Press, New York 1981).+Virtual and social agents have already been acting empathetic with other agents and humans. As an example, the use of empathetic characters offers great advantages in children educational software applications. These interactive characters can autonomously act according to their own state and emotions resulting in unlimited possibilities of behaving causing the predictability of their actions to be minimized while the believability to be increased. Reaching such autonomous and empathetic characters requires the implementation of an emotional framework as Thomas and Johnston put it:” it has been the portrayal of emotions that has given the Disney characters the illusion of life” (Thomas, F., Johnston, O.: Disney Animation: The Illusion of Life. Abbeville Press, New York 1981).
  
 ==Theory of Emotion and Cognition == ==Theory of Emotion and Cognition ==
  • social_and_emotional_agents.txt
  • Last modified: 2010-11-25 12:52
  • by rula.sayaf